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Decided to release a small patch version to fix a few issues that I found while working on the beta.

  • Fixed the fast calibration from scene JSON: the mass amount saved to the scene JSON was incorrect and was applied incorrectly on scene load. 
  • TittyMagic: mass calculation is consistent, previously it would yield different results depending on what the previous breast mass was. The error was several hundred grams when switching from very small breasts to very large ones. (The issue was that the amount of gravity offset morphing wasn't updated correctly during calibration, and it affected breast shape which affected the volume and the estimated mass.)
  • Mass is no longer calculated during calibration when only mass offset is changed; it just uses the previous mass estimate and offsets that.
  • Fixed issue where toggling person soft physics via the BreastPhysicsMesh and LowerPhysicsMesh trigger receivers did not put calibration to pending.
  • Fixed the metadata of a couple of booty morphs, they were incorrectly flagged as normal morphs instead of pose morphs.

Now, back to the lab 🏃‍♂️

-everlaster

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