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Hi everyone Happy New Year!

Here is the report about Adventure Series 1's FX effect 

My rough idea is

There will be a special draw, Sheathe, and Idle animation when you have weapon

And there will be a distinction between combat and non-combat stance

And when the weapon is drawn and in combat

Cloak and armor elbow protector will appear

and an elf tree will appear from the ground

and leaf effects around it.


It is now complete:

The cloak and Armor elbow guard effects Done

leaf, elf tree  model Done


Although the special draw, Sheathe and Idle have also been completed

But the SHILD node of betheda can't have special rotation like weapon node.
It means the left hand's weapon node rotation cant work like 3dsmax do

Therefore, I plan to recreate the mirror animation

to solve this problem.


And also the rest of the leaves and elf tree effects

Happy new year and wish you have a great time

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嗨大家新年快樂

以下是 關於 的工作報告

我的粗略概想是

持有武器會有特殊拔刀 收刀 和站姿 動畫

並且會區分戰鬥和非戰鬥下的站姿

並且當拔出武器處於戰鬥時

披風和護肘會出現

並且會有精靈樹從地面出現

以及樹葉特效圍繞


目前已完成:

披風 護肘 的出現特效

以及樹葉和elf tree特效模型


雖然特殊拔刀 收刀 和站姿也已完成

但因為betheda的盾牌 node無法像weapon node一樣有特殊旋轉

因此 我打算重新製作鏡像動畫

以解決這問題

還有剩下的樹葉和elf tree特效部分完成

最後再祝新年快樂


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Comments

Anonymous

Looks damn great!