Update: Faewilds Content & Foundry Modules (Patreon)
Content
Hey all!
Just giving you a heads up about some of the content we've got lined up. As we've now made a mental shift to start pushing assets out, we've been working on a whole bunch (and more to come) for this months Faewilds theme as well as getting our first few maps made including a huge overgrown root bridge and a mysterious glowing mushroom complex (which will also be added to our Modular Cavern tiles set!)
I am away this weekend (this is what I get for making plans months ahead....) so we'll be releasing a bunch of stuff when I get back on Monday!
Foundry VTT Packs
- Missing Packs: The Foundry missing Foundry modules (Faewilds, Modular Caverns), will be added later this month. It is Harrison who has been handling all our Foundry organising of late and he's away on holiday until the 16th. Everything will be prepared for his return and he'll be able to make it all available for you.
- Missing Packs on Moulinette: We're not entirely sure what happened here, but some of the modules on Moulinette aren't showing up properly and missing maps, we're looking into it and will hopefully get it resolved early next week
- Pick N Mix Pack: We're aware of a few issues with the Pick N Mix pack (missing assets and missing journal for The Mad Cartographer's Maze), long story short we know what has gone wrong, just not the how. This will be fixed upon Harrisons return.
- Towns & Cities Pack: Planning to try and get the pack also available for when Harrison returns, due to the update with Wall Height module it's meant some additional tweaking that has delayed its release.
So, an absolute wealth of Foundry content coming at the end of the month, hopefully we'll be going into May with the majority of these initial creases ironed out!
Thanks for your support folks and keep rollin' those 20s!
Alex, Steffen & Harrison