Patreon Release "Complete Collection" - Hupperdook ! (Patreon)
Content
"Hupperdook" is just a way for us to track our release !
Hello dear patrons !
We took some time to explore new techniques and inspiration to expand on our workflow and that's all thanks to you ! We feel priviliged and proud. You're allowing us to create, help a community build an awesome platform for Role playing games, having fun and helping each other out. Inspiration comes and goes for us, akin to many artists. But seeing our Patreon and our Discord server growing, and reading your comments and feedback drives us and steers us into new adventures !
From both of us, thank you ! 😍
What's in store for this release ?
Melee players, rejoice !
Bludgeoning, piercing and slashing damage incoming ! 💥
We're adding a Sword, Greatsword, Maul, Dagger, Spear, Mace and a wooden Greatclub (We were inspired by the Hill Giant's Greatclub from the DnD5e SRD) with generic trails and fire trails with different colours !
Even though we will take a break from doing melee hits for a while, the list of available weapons in DnD5e is pretty long and we're planning on eventually getting to most of them, if not all ! Sorry to all the monks out there, maybe we'll make it up to you one day by releasing a special "monk pack" with animations for a 'Flurry of Blows', a 'Quarterstaff' and a "Stunning Strike". Eventually !
With the success of the 'Bite' animation from our last release, we went ahead and added the 'Claws' animation as it was requested quite a lot as well.
We're still struggling a bit with the awaited 'Eldritch Blast' and 'Fireball' but we'll get there, promise !
In the meantime, we stumbled upon a cool technique to reproduce the erratic flight of a butterfly and thought it would be a cool addition as a tile, in par with the fireflies to spruce up your maps ! 🦋
Where do I find the Macros ?
We're going to leave our compendium unchanged for the foreseeable future. Otigon has kindly set up a Github page with all the instantaneous Macros for our animations and more ! You'll need to copy the text and paste it in a new macro, set to "script". They work for Forge users as well !
Be patient, however, as Otigon will need to update his Github for the new assets coming with this release !
You can find examples in our #macro-discussion channel on Discord where all the coders in our community are experimenting and helping each other out. 🧡
How to access our content :
Same as last release
Foundry users
- Uninstall the free module. You don't need it anymore
- Download our zip file from itch.io HERE. It contains ALL of our assets
- Drag and Drop the 'jb2a_patreon' folder into your modules folder
(\Data\modules) - Launch Foundry or restart it if it's running. The 'JB2A Complete Collection" should have appeared in the list of modules in the 'Add-on Modules' tab.
- Activate our module from your World as you would do any other module and that's it ! Enjoy !
Forge users
- Uninstall our free module and install our premium patreon module in the Forge bazaar as usual.
As a note, I believe you will find your assets in the "My Assets Library" tab. The macros will still function with the "Data/Module" path thanks to some magic from KaKaRoTo I may never quite understand
🧙
Other VTT users
- Download our zip file from itch.io HERE. Extract the zip file and find the 'Library' folder. It contains all of our assets.
We will release videos showing our new assets on our Youtube playlists in the next few days HERE.
The 'spellbook' playlist shows our free assets and the 'Patreon' one speaks for itself.
If you have any questions, we'll answer to the best of our ability here or preferably on our Discord server HERE
Enjoy and thank you again !
Jules&Ben 🖖