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Dear patrons!

Thank you all so much for the support! It genuinely means a lot.❤️
It's a priviledge to realize how much impact we have on the VTT scene.
Slight issue for the "Only New Stuff" zips... Probably because of how many files there are in it.
That's because we've converted more than 300 webms from VP9 to VP8 on top of the new assets for this release. Our Command line to create a differential between two Github commits did not like that apparently... 😅
So we'll probably have to do it manually and we'll update the Master Post in the next few days with the links once it's done.
These converted assets won't change anything for people using FoundryVTT, by the way. It is mainly for other VTTs like Fantasy Grounds,etc, that use Unity for example, and is not compatible with VP9.
There are still quite a lot left to convert, and even some that we will probably have to redo and replace.

FoundryVTT V12

Before presenting the new assets, we want to quickly talk about FoundryVTT V12.
We know how exciting a new major version can be, we are very much looking forward to giving it a try!
However, we highly recommend considering staying with V11 for at least a couple of months.
Module developers haven't had time to update their modules for V12 and are, for the most part, incredibly talented independent developers, who are doing so in their free time, for free.
So please, be kind, be patient, and make sure you consider supporting them too, if you can of course!
Support Wasp/Fantasy Calendar for making Sequencer (and so many more modules) on Ko-fi
Support Vaux for making D&D5e-Animations, PF2e-Animations and more on Ko-fi

- Contents of the release -

New Auras

These might be of interest to Kineticists, or inspire you for different spells or features.
We've made an inward, outward an orbit version, including a "complete" (intro-loop-outro) and a loop for four different themes so far: cold, metal, nature and wood.
Here are only a few examples:




Map is "Desert Dome" created by "Dungeon Archive"!. See more on their Patreon page. ! 
Tokens in this post are created by "Forgotten Adventures". See their Patreon page for more ! 

A new healing ability

This is another burst healing animation that we thought looked cool. The complete version is a bit more challenging than expected, so we'll have to come back to it. Would you be interested?

Patreon Requests

Only the Dark_Purple Misty Step for this release. The Green or Yellow Aura_01 will have to wait next month unfortunately, sorry @Zand!

As always, you can check all the new assets by browsing through ourAsset Vieweror read ourPatchnotes.

Link to the Master Post

Link to the Token Animator Download Post (Epic and above only !)

Additional links


Thanks again and see you all next month!😊
Jules&Ben🖖

Comments

TheJoester

Any updates on alternatives to Automated Animations for V12 and PF2e? Without this I have no reason to stay subbed really :(

EternalRider

Could not play file: modules/jb2a_patreon/Library/Generic/Template/Circle/Aura/AuraThemedInwardLoopCold01_01_Regular_Purple_700x700.webm

JB2A

How did you install the latest update? It works on my side, so I'm guessing something went wrong when installing/updating, maybe?

James Taylor

Seconded. Asked about it in another comment but right now these are just very nice animations, but I can't use them for my game :C

Robb Pryde

Oops! I just subbed to this, not realising v12 isn't supported. Is there an ETA on v12 support?

JB2A

Technically, our assets are compatible with any version of FoundryVTT. The manifest link didn't work in V12 until last night, when version 12.328 of FoundryVTT has been released. As for the other modules like Sequencer and Automated-Animations, their developers released a few versions of their respective modules for V12 compatibility. It works well, as far as I can tell. There might be some bugs remaining though.