Filament Animation (Patreon)
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Recently, DAZ3D implemented a new rendering engine for its software. And while it clearly still has some bugs in it, I have confirmed one of the major selling points about it; it's fast. Faster than anything I've seen from them. And fast enough to make DAZ3D animations more viable than ever.
Some time ago, I did a Halloween animated short in DAZ3D. I've been thinking of doing more of them, but given how much time rendering such animations takes, I've been a bit wary about going back to that. But with this new engine, such animations could be far more viable.
As part of testing this new engine, I'm doing a quick test animation It looks good for something I'm basically slapping together. This is the first raw fragment. So feel free to let me know how you think it looks.