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I have been working non stop for the  past few months, and I do hope that  you can all experience soon all the hard work that has been put into  this game.

♥ Ucogi's clothes: It took me over 10 days to draw her clothes and I made a video showing most of the procedure. It might be 'only' 5 hours long, but it shows the  progress of over 40 hours of work and took 20 hours to get uploaded. https://youtu.be/QhSHyTVVF0I

As you may know, Ucogi will be a playable  character in the game MoGi Origins, and she will be losing clothes  as her life points decline. She has 205 frames, so to dress her up I had  to draw 200 shirts, 200 skirts and 200 stockings. It was one of the most demanding animations I had to do for this game. Now that she is all  dressed up, I have to draw her 3rd and final state, her underwear.

♥ Ucogi's underwear: I managed to complete her idle pose and run animation.

♥ Alice's pose and run animation: Took me over 10 days, but result was worth it. I still need to do the rest of her moves, but she is easier than Ucogi to work with!

♥ My programmer will be working for another 20 days during November, as per our agreement. I'm not sure how many things we can finish up, but we  will do out very best. During October he managed to do the following:

  • Several NPC have different dialogue after an event occurs (eg. when the MoGi appear)
  • Rudy shows the idle animation after a few secs
  • Rudy fires short range blue laser with lv1 weapon (she needs to start weak)
  • Rudy fires with slower frequency (so that her transformations feel stronger)
  • Shade when Rudy rolls (to imply that she cannot get hit)
  • Alice's moves and buttons are altered. Her special moves cost energy.
  • Alice now has a backdash move.
  • Dressed Ucogi exists in the game.

♥ Many more things have been done, like adding new music, updating Rudy and bug fixing. I can only talk about SFW stuff here, so if you want to learn more, visit our blog! https://erogi.blogspot.com/


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