Asset: Cargo Ship (Patreon)
Content
The inlet near my house is used as an overflow area when the Port of Seattle is full, meaning every time I walk down to the water I get this cool view of these rad metal islands. I've been wanting to model them for a while (actually, I've been wanting to try photoscanning them with a drone, but they're parked a mile or so offshore, and I haven't been confident enough yet :P)
On an aesthetic note, I sort of walked the line between it being a proper cargo ship and a tanker (I think actual cargo ships tend to be squatter/wider), but this worked better as a one-size-fits-all for my purposes.
UNFORTUNATELY it's only for blender right now, since almost all of the textures are procedurally generated, and making an FBX version would be a whole additional project.
DOWNLOAD
RIGHT CLICK, SAVE LINK:
Blender Version
The actual deck of the ship isn't particularly well modeled, since it's usually going to be covered with cargo.
On that note, I've got the randomly generated shipping container asset from last year! Should work well with this!
Note: If you're going to use it in a scene, I recommend importing the "CargoShipAsset" collection :)
OH ALSO- the ship names/company change every time you duplicate the ship, and the hull randomizes slightly too.
The hull's got a lot of procedural stuff going on I'm really happy with :)
Also some subtle lighting for dusk (you'd probably want to amp it up a bit for a proper night scene).
USEAGE:
A quick note on usage of these assets (heck, basically all the assets)- you can use them in almost anything, commercial or otherwise, films, shorts, commercials- that's what they're for! You don't even have to credit me.
Just maybe try not to distribute the 3d assets themselves, cause, ya know (and if you must, and it's a format where the original textures are extractable, you gotta pass along the disclaimer from textures.com (although for that reason specifically I've tried to avoid using textures.com textures this past year))