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The past year has been hard on everyone, and I keep finding myself missing friends, gatherings, and parties, especially the part where I force people to listen to me play Radiohead at 3am.

With the use of technology, perhaps together we can produce a crude facsimile of this beautiful microcosm of the human experience.

I made it specifically with Eevee-based VR inspection in mind (I have mine so it lines up with the actual couch I photoscanned, so it's sufficiently immersive), but also works in the viewport.

Just open the file, change it to rendered mode, and hit play. If you have a blender-compatible VR rig, activate the "VR Scene Inspection" addon and activate it in the "N" popout menu in the viewport.  

And don't take off the hat.


Download Blend File Here
(right click, save as)


Okay so I made this as a quick joke, but it turned out okay (first time syncing audio and the Rokoko suit- the guitar taps at my favorite bit), so I kept refining, so it's in this awkward area where half of it is decent and the other half is joke-quality (I SHOULD HAVE DONE BETTER HANDS. That would have been a bigger project than the rest of it put together, though). But maybe it's still fun, and heck there's a small-room's worth of assets in there. And a singing man.

NOTABLY: This is one of those times where I don't know to what level me having a good GPU is affecting the experience; it runs great on my machine, and I've tried to keep stuff optimized, but still, there's a deforming mesh in the middle of the scene, and a a lot of textures. Very curious to hear how it runs on your machines, if you try it out!

Also for *maximum immersion* you can bake the irradiance volume in the render settings (I don't THINK bakes pack. Audio does, though, fortunately). 

Comments

Anonymous

Now this is content keep up the good work

Anonymous

I took off the hat......why did I take off the hat......

Anonymous

lol the mouth is chewing and singing at the same time incredible

IanHubert

Ahaha, It's hard to just animate on syllables! I kept trying to get into a strum pattern :P That aside- the degree to which that one hamfisted shapekey captures the essence of "sure yeah guy singing why not" was really surprising to me (ALSO! First time using drivers woooo). At least as long as you can't see the face straight on cause that's a nightmare.

Anonymous

Oh man my computer was chugging, but I loved it!

Anonymous

Absolutely love the record covers!

IanHubert

Hah, good! And hmm- good to know. I wish I knew what parts in particular affected framerate the most. I have some *fairly* hefty shaders going on, honestly, but my hope is that they still run fairly quick once built?? I also have a couple more lights than I necessarily need. Once time I had a scene that was like 2fps and it turns out I just had a weird normal map? Got rid of it and it blasted back up to 24. Not that I'm going to be diving TOO far into Eevee/VR type stuff (it just isn't really designed for it at this point), but it'd be nice to figure out what works best.

Anonymous

I looked under your lamp shade... Does that make me rude?

Anonymous

Seriously though, this was a hoot! Made my day. ;)

Anonymous

This is extremely badass! only issue was i did stub my toe on that vr side table tho, 10/10 for immersion!

IanHubert

Thanks Greg! They're from an old YouTube playlist I made for folks binging the original Dynamo episodes, where a post-apocalyptic DJ would come out between episodes to set up the next one. I don't think I ever ended up posting it anywhere, but I got some fun record designs out of it :D

Anonymous

God that's such a great song and a great cover. Pass a Dr. Lemur haha!

IanHubert

Ahahaha! I flipped the VR scene upside down so I'm laying on the ceiling looking down/up and I was like "man yeah this is EXACTLY what it feels like" haha

Anonymous

Awesome performance! People should get mocap suits and photoscans of themself and then keep passning the file around adding instruments. Would be a blast. Probably the first Blender band only performing inside the software (no render allowed!) Keep it up!

Anonymous

Wow. With the dark lighting it's pretty believable also because the sound fidelity carries it. The wall clock is a nice touch too

Anonymous

Oh yeah, my laptop is not happy about this. Blender crashed the first time I switched it to Rendered Preview. It plays nice and smooth in Workbench with textures on though! :D

IanHubert

Ah thanks! And ACK! Your dark lighting comment made me double check, and I accidentally uploaded this file in a "Extreme Low Contrast" colorspace! Drat. Just updated it to be Normal Contrast.

IanHubert

Dang- okay, sorry about that. Wonder what about the rendered mode makes it so much heavier, if it isn't the textures. Just all the lighting, I guess??

Anonymous

I wish my friends would let me play them exit music for a film :upsidedownsmile:

IanHubert

Man I've been doing most of this as a joke but I have to go for a walk and listen to that song in the dusk immediately, actually.

Anonymous

Runs great on my laptop. 32 GB ram and GeForce 2060 rtx.

Anonymous

Your 'experiment' reminds me of those Google VR movies. Please do more of these, they are amazing! Unfortunately, my 1080 doesn't have enough juice to play it :( though I could still look around in VR with playback paused and still be immersed.

Anonymous

Hey Ian, can you do a lighting tutorial and explain irradiance volumes? I still don't understand those.

IanHubert

Dang!! A 1080 won't play it?? That's good to know. I honestly thought it wasn't as heavy as all that :/ I think deforming meshes don't play well with VR inspection.

IanHubert

Yeah! I'll try to do a more in-depth Eevee-optimization type video at some point, but in the mean time maybe this helps?? https://youtu.be/kFNYjO2Gbzg

Anonymous

This runs alright on my school's computers which I think only have an old Radeon card. (not entirely sure about the specs of it tho )

Anonymous

I have toggled full screen for the first time in blender, one of the best Sofar performances. (Also, eevee worked perfectly on rtx 2060, but with no VR)

Anonymous

The good: Haven't tried it out with the VR hat yet, but it runs fine on my 2k monitor. Love how the clock loops correctly. The bad: Small gap in the corner of the walls with the H.2.NO sticker. Lots of overdraw from using cubes instead of planes for the walls. The ugly: Missed opportunity for making the One-Stop-Shop Haunted Cafe and Hat Shop the "Sandwichaberdashemoniac"

Anonymous

Also, if you want to see him with arms wide open you can go to edit mode and turn off the overlays, the perfect pose! But don't take the hat off, shit gets crazy...

Anonymous

HAH that was so cool! It worked with my Oculus, a 3070 and the MARUI VR plugin. I haven't quite figured that plugin out yet though, so as soon as I was put in the scene I was sitting on the guitar & had to zoom out a bit to sit on the other couch in order to be serenaded. And took like 5 repetitions for me to realise it was looping haha. Good work!

Anonymous

Very nice ceiling texture! It runs good on my Mac Airbook M1. (± 8 fps in rendered mode). The second hand of the clock runs a bit fast, though. Ha ha. (24 fps * 60 = 1440. Total frames = 1051. ) Thanks!

Anonymous

Fly Navigation in Blender can also help for those who haven't had any luck getting VR to happen with Blender (Linux....).

Anonymous

It just kinda freaks me out that the room has no door nor windows. I mean, how did he get in there and does he know there's nothing but a void outside? So many levels to this scene Ian, great work!

Anonymous

Ha ha takes me back to 4am parties in my old flat when I was a younger man. I would play Creep though :) :) First thing I did with that file was remove the hat. (obviously)... no bad hair day there :) (at least you still have hair :) )

Anonymous

Those are really mothy lamps, if you ask me :) Something I didn't know, as obvious as it might be, is that you can put audio directly in the video editor and it already plays back, I always thought you need to add the audio to a video @_@

Anonymous

I worked fine with my poor GTX 1070, but haven't tried VR. It's adding to the "Reasons to buy VR headset" stack, though.

Anonymous

Taking the hat off is cursed. Thanks.

Anonymous

Dude this actually makes for a pretty great experience. Looks like something you'd get out of a AAA game

Anonymous

This makes me want to get a VR headset now...

Bakamoichigei

I love it! 👍 Though, the camera position puts the origin for the VR Inspector view more on the back-left corner of the couch than actually _on_ the couch. I've been playing around with VR scenes and 180/360-degree stereo panoramas lately, and finding the right place for the camera is certainly a challenge! (Since it doesn't really preview correctly!) When I realized the seconds hand on the clocks were actually animated, I was like "lol, you nerd." 🤣 (Also, "rude" got me. Quality tomfoolery, that. 😂)

Anonymous

Waited for what I assume was a polite amount of time before standing up to say, "welp, Ima head out."

Anonymous

I wonder if there's ever going to be a way to render equilateral in eevee. I have a big interest in making 360 VR animations but don't have the power to render in cycles. This is really cool

IanHubert

Ooo- would something like this work? Is this what you're talking about? 360 animations would be rad to be able to do quickly, yeah :D https://www.youtube.com/watch?v=vUOcrwWvySs

IanHubert

It's been a really interesting experience!! The amount of immersion you get from it is more than I expected, and being able to just "hop in" to blender projects has been an absurd amount of fun. I think they're still relatively pricey, but I'm excited for a time when they're a bit more ubiquitous.

IanHubert

Ahhh yeah I have the file synced so it lines up with my real-life couch (the same one I scanned, which is honestly a little surreal, VR-wise, haha), but I think that means I have the scene offset a little; I might fix that and re-upload. I've also been using the Marui VR addon, not the VR scene inspector, and I think they both make you appear in different places? oh man yes animating the second hand and making the little LEDs blink were my favorite parts, hahaha- adding the little things people can explore and find out is the funnest part of the medium, I think. I just wish I could go a little heavier (steaming coffee, cigarettes burning down in real time, stuff on the TV would all be fun, but maybe a bit too intense for the viewport?)

Anonymous

Dude! Talk about a Positive Ian Generator! You are a Wizard of the Highest Order! Thanks for yet another incredible Bolt of Pure Inspiration! You'd love the ZModeler Brush in ZBrush! Thanks once more for

Anonymous

...sharing!

Anonymous

haha this is wonderful Ian!

Anonymous

Runs clean at full fps in viewport on my 2070 super. I dont have any Vr equipment to get the full experience. I used the walk function to fly around durring play back with no issues. I love all the stickers you've created some good laughs to be had. XD

Anonymous

Loves this so much ! . .. . to actually be In Blender - playing music - instrument and me as mesh - singing and playing freely in this magical place and me looking in on it as I play - could sing and play along too - next do a video seeing me/you/and whoever all jamming - in all places at same time dual us each in Blender and each videoed to see both and then do - like remote Playing For Change synced jam . .. we could do Blender community zoom jams too and make a Blender animation of meshed up us playing for fun . .. now thinking could make me mesh and add it to your Blender Wears Me Out file with another audio track - as another way for all contributors to jam

Anonymous

Now that's some "Paul McCarthy" level strumming!

IanHubert

Paul's legendary "jabbing his fingers inside the guitar hole" strumming technique hahaha

Davide Bertolini

Really beautiful, great atmosphere, I love it. It does 20 fps on a Ryzen 5 3600 with 32GB of 3200Mhz DDR4 and a GTX 1070 that I'd like to upgrade to a 3080 that doesn't seem to exist

Anonymous

That was fun to watch and definitely put a smile on my face - thanks!

Anonymous

Thanks Ian, just what I needed :)

Robin Ruud

There's no one I'd rather be stuck in a doorless room with

Anonymous

Wonderful scene! Runs surprisingly ok on a Macbook Pro (although on the first try I just got an instant crash hitting play).

Anonymous

How cool would it be to be able to hit a button in blender and have the whole scene exported for playback on any web browser? Way cool I know because I did just that. Added a few HTML buttons to play/start song, switch camera views, a pan shot and also a button enter VR (for those with headsets) Check it out https://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:4be860d0a7/applications/iam/iam.html

Anonymous

Ps – since HTML isn’t available in VR (webXR) mode, I added a cube down by Ian’s crotch that if you click with your controller will start/play song. Playback on my quest 2 is a little jenky.. Sure there are plenty of tweaks I could do to optimize things but wanted to show how things work ‘out of the box’ with no mods.. That said I cheated a bit and dumped all the point lights in exchange for environment lighting – making it look more Brady Bunch-ish then the typical Ian dystopia.. sorry Ian 😊

Anonymous

Ian, I never know. What is the fair use of the content you leave us ? I guess is the type of "use it as long as you dont make profit" type of content ?

IanHubert

Oh! I should write up a thing somewhere. In general you can use it for anything, profit or otherwise! Like, if it's for a music video or something, go nuts! Ideeeally you're not just handing out the models themselves, but at the same time I'm not going to be mad if you share them with a few friends for a project, or whatever :P. The only real consideration outside of that is textures; sometimes the textures are from various websites that allow them to be used in models, but not distributed independently (or without a disclaimer), and given that it's so easy to extract textures from models with blender that COULD lead to tricky ground. But for any use where you're just making a render or something, it's all good :D

Anonymous

Ah okey. I will get specific for a second. I was doing a test for my work at this company that used to have this VERY STRONG phones that used to dance too. Was planning on keeping overall shapes and change textures for some CC0 ones. Is that okey ? Is for research purposes, not marketing and sells

IanHubert

Oh no way! I had no idea that was possible! I haven't tried out the VR yet, but even being able to see it in the browser is rad! Yeah the lighting seems sort of nonexistent, but my guess is for a format like this ideally I'd have made it all nice and baked anyways (which I definitely didn't do). Thanks for sharing that!

Anonymous

Not going to lie man, that was wonderful. Thanks for the good info, the good laughs and now the good tunes. Cheers!

Anonymous

3.5 fps on 1.8ghz

Anonymous

beautiful

Anonymous

I couldn't download the blend file🥺