Making a Flying Vehicle pt. 2 - Refining/Texturing (Patreon)
Content
Continued from part 1
As I mention (probably repeatedly) in the video, I don't get *super* in depth with all the modeling techniques, since I'm working on an in-depth "speed-modeling" oriented video that'll hopefully go over a bunch of stuff better than just having to re-explain the same maneuvers over and over and boring everyone.
This is good old "find an image texture that works and map it onto the model" territory, but I think I might get a bit more detailed than usual? At any rate, it's definitely more ambitious than usual.
Got a lot of stuff I'm excited to share with you guys, but for now, bed time!