Turning People into Digital Characters with Photogrammetry (Patreon)
Content
Hey guys! Cover a lot of ground (a tad loosely) in this one- but if you haven't played around with photoscanning before (especially of humans), it could have some good info in it! Get into rigging/basic animation towards the end. The process also works (much more easily) for non-human subjects, but that's the focus I was going for here.
I do the workflow with two programs- Meshroom, which is free, and RealityCapture, which isn't (though still isn't much- like a couple bucks per scan, usually). Long story short: meshroom took 2 hours to process and didn't give workable results (although we could probably tweak stuff)- RealityCapture takes a few minutes and gave pretty darn good results.
Just a heads up: photoscanning humans with a single camera (instead of, say, an array), is a recipe for frustration. I'm slowly dialing in a process, but I still get a bunch that aren't all that great (and very few that are good for anything other than the background (but they're GREAT for that background)).