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Now that the intermission system is settled, it's time for us to add more content. The dating scenes are going to be really fun to work on!

- Punipen

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Max Freeman

Yes, time to date,

Anonymous

Great work on the progress!!

Richard

Interesting report. The job system is a neat idea, giving a way to make money without grinding a bunch of monsters for the gold drops/selling the materials you harvest, plus having another way to interact with side characters/npc's is always good for story purposes and world building. The time-limit on quests could be a really cool concept depending on how it works. For instance, is there going to be consequences if you accept a quest but fail to complete it within the time parameters? Is there going to be a situation where you have to choose between two different quests because you don't have time to finish them both? (Could lead to a higher replay value for the game to see how things play out going one way over another). Also curious to learn more about the dating system in general. Presumably you'll go into more detail in a future report once you have a better idea of what the system will entail, but my top questions are along the lines of: Are you going to be able to date multiple characters at the same time, and would that lead to issues with jealousy? Do the other characters interact differently with each other (romantically or otherwise) depending on their relationship with Volga? Is there going to be a choice system involved that can lead to different outcomes like having a deeper more meaningful emotional relationship vs one that's primarily physical in nature? Plenty of things to look forward to, and seeing how things will change going forward, keep up the great work.

Anonymous

Bolis, will he be able to date in the future?

kemocoliseum

Thank you! You are correct that we'll go into more details in future reports. This is because we have actually been working on them but it's still not final since we need to test whether this is the direction we want. Parts of what makes this game dating system more complicated than other games is because we want to use Japanese love simulation game as a model. Unlike visual novels, these games focus more on actually going on planning how you want to spend time with each character instead of choosing a route. The modern Persona series is a simplified version of this, combining visual novel approach with simulation aspects of love simulation games. But since characters in Kemo Coliseum are adult and we have erotic contents, relationships will be messier and more complicated than "spending time together and confess your feelings at the end of the game". Jealousy and whether the relationships are romantic or sexual, these are factors we are considering and trying to put them in our dating system without making it too complicated and too much work for us. Even though this is an erotic game, I feel like I still should take this part of the game seriously. As soon as we're certain which direction we're going with our system, we'll talk about them in details in future reports for sure. I'm glad you noticed it and brought this up. - Punipen

Anonymous

Hi I know I'm a bit late to all this but when will the game most likely be fully released Ive played a bit and really would love to see the finished project soon and just wondering when that would be also the story line is so good I just wanna know how it ends already

kemocoliseum

Honestly, it's going to be a while. I'm hoping to release the first version of the complete game next year, but with the pandemic and everything affecting not only us but people we're working with, it's hard to tell whether we can do it according to plan. I understand that people can't wait to play it, and to be honest I'm happy to know that people are that excited about the game. It's just that we are a very small team, so things will take longer for a project of this size. - Punipen