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Making this mod was a wild ride, largely because the careers in game are a mess.

This mod requires The Core Library

Please read the description carefully, especially if you're interested in the Careers Rework.

UPDATES:

  • Updated main file for the Custom Careers addon

Banking System

(This part of the mod can be used as standalone and acts as a main file for everything else)

The banking system is rather straightforward and similar to many other systems. Sims can open a bank account from their phones under the Home category.

The bank offers the usual services you might expect:

Sims can manage their savings from the phone app:

The bank account is specific for that Sim and isn't shared with the rest of the household.

Here's a breakdown of the more obscure options:

Open Account For... : Allows Sims to open a bank account for the minors under their care. Caregivers can open accounts for care-dependent Sims as young as infants and manage them until the child reaches the age of a teen. When an adolescent Sim checks their account for the first time, their caregivers lose access to it, and the teen is free to handle their money autonomously. (See the linked video)

Designate Beneficiary : If a Sim dies, the mod will attempt to transfer the money from their account to the household founds. If the Sim has a specified beneficiary, this step is bypassed, and the beneficiary will have access to the deceased sim's account to withdraw the funds. However, accessing the money might require summoning the ghost.

Send Money To... : Allows Sims to transfer money from their account to the account of a friend. (See the linked video)

Loans:


Requesting a loan isn't as simple as clicking on the button and obtaining the money; there is a hidden score that determines if your Sim is eligible for a loan. Getting a small loan is easier than getting a big one. Once you apply for a loan, you need to wait a couple of days to get the reply. The money is deposited in Sim's bank account.

Repayments are automated in accordance with the terms of the loan. If you miss a payment, you will receive a notification and have the option to pay the fee manually. The bank automatically deducts the loan amount from the Sim's bank account, never from the household funds. If your Sim fails to return the loan, the bank will deduct what it can from the household money and change the score to a negative figure, making securing another loan nearly impossible for that Sim.

Retirement Plans


This is a unique savings account designed for Sims that work as freelancers or in the acting profession. I created this because I discovered while creating the mod that Sims in such jobs cannot retire (Maxis blacklisted them) and have no backup plan for when they become elders. Sims in regular careers can also open a savings account if they wish.



The retirement plan has a much higher interests rate than a regular account, but it's frozen until the Sim becomes an elder.

Video of the Banking System

Banking System DOWNLOAD (GDrive)

Careers Rework


These are edits to Maxis careers to change the way they work:

  • Adds an experience requirement to get a promotion:

Experience is gained from going to work. Having a relevant degree and relevant skills makes the experience go up faster.

  • Adds a degree requirement to get a promotion to some careers.

  • Adds 4 new minor skills (Street Arts, Hacking, Storytelling, Swimming) to get rid of the Logic Skill that is overused by Maxis.

  • Makes the salary weekly:

    Sims can check their salary details from the phone:

    Does NOT cover freelance careers and the actor career. Only works for Maxis career.

    These files override ALL THE CAREER LEVELS and ALL THE ASPIRATION TUNINGS therefore they conflict with any mod doing the same (not compatible with mods that overhaul the careers already).

    Sims will still get money daily when they overmax past Lv10 (unless you also install my private "No Work from Home" file).

DOWNLOAD:

Separated Files (pick and choose if you don't have all the packs)

Merged File

Cheats

There are a number of cheats accessible with shit+click on the Sim while testingcheats on is enabled, allowing to make the experience increase faster and to disable the career chance cards (the random popups while the Sim is at work)

Optional Files

STBL Overrides

I made this because I was annoyed by two things: 1. the Astronaut Career, am I supposed to believe that a Sim goes off on a space mission and is back home for dinner?! 2. the Painter/Critic career track duplicated in City Living by the Critic career. I changed this track to Street Artist.

This file only overrides the String Tables to change name and description of the careers.

School Chance Cards

Applies the "disable chance cards" cheat to the schools too.

Family Leave

Makes family leave last 12 weeks (you can go back to work at any moment by selecting the option on the phone)

There are other optional files that are pretty much private because I don't think anyone else besides me is interested:

No Work From Home: changes the careers that have the "work from home" option into regular careers

No Objects Rewards: remove the spamming of object rewards in the household inventory when a Sim is promoted

No Career Jumps: removes the level benefits from the university degrees that let you skip ahead in a career.

Files

Comments

Radlez

Is this modular in a way that would enable only replacing logic with the 4 new minor skills (Street Arts, Hacking, Storytelling, Swimming), by any chance?

MissyHissy

Loving this so far. The addition of a work experience requirement really makes the promotions feel like they actually mean something. Thanks for sharing this!

Chelsea Derieux

Does this conflict with 5 day work week by JSsims

zer0_Mods_

I don't know that mod but likely yes (not the banking package by itself but the careers overrides would likely conflict)

Chelsea Derieux

Damn, Is there a possibility that you could make add on where you can change the hours so the working are more realistic M-F jobs

zer0_Mods_

No, I'm quite ok with maxis set up for most careers. Changing the working hours means also unbalancing the salary. Each career has a different schedule (at least most of them do, especially basegame careers were very carefully made)