Home Artists Posts Import Register

Content

I wanted to test how good or bad the topology is of Amy's breasts. A 3d model, or geometry as it is often referred to in the trade, is this wireframe of polygons, or deeper down, edges and their end points (vertices). The term 'topology' refers to how well these edges and vertices are placed so they provide the highest possible flexibility for any kind of deformation / animation without ugly tearing. It is very easy to just boom sculpt stuff, but very time consuming and frustrating to have good topology.

So i just quickly set out on trying to find its limits with a silly inflation action, it has performed decently.

Files

boooooooobs

https://www.patreon.com/TCprod

Comments

No comments found for this post.