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I'd like to show you my last "work in progress" for DOOM Eternal:

I focused to get a even more credible RT effect both on direct lights and indirect lights ( Global illumination ) using also dedicated personal Shaders.

Moreover, I used RTGI that makes avery lights source and relative shadows more real , but also adding many more Filmic effects, and better Reflections using also the "RT Beta Shader" from Pascal Glitcher. How it works: https://80.lv/articles/ssrtgi-toughes...
Thanks to the use of "RTgi" and "Ambient Occlusion" I created new Realistic lights and shadows around the objects of the entire screen. I tried also to improve the "Tessellation" of some grounds and some rocks. 
You can instantly find better Details, new realistic Reflections, sharper textures, better sense of depth.
As my signature there is an high quality Color Grading and many more Filmic Effects like the Gaussian Blur that give the last Photorealistic touch!
I also found a way to improve the "Fur": the result it's very close to "Nvidia Hairworks" technology, you can find it in the opening scene.
After comparison you can find Gameplay at 2:05 and 3:45 "Phobos" level with all the RT effects.  I hope you like it! : )

Enjoy your reading and enjoy the video! 📷 : )

if you like, subscribe to my youtube channel to be always updated on new contents and if you want, support me there with your Likes and Comments : )

short Story about the mod:

 https://www.pcgamesn.com/doom-eternal/ray-tracing-mod 

 https://wccftech.com/4k-doom-eternal-ray-tracing-mod/ 

 https://www.gamestar.de/artikel/doom-eternal-raytracing-mod-4k,3357042.html 

 https://www.everyeye.it/notizie/doom-eternal-4k-ray-tracing-nuovo-video-modder-italiano-massihancer-441789.html 

this mod has been not released yet


 

Files

DOOM Eternal 4K - RAYTRACING | Graphic Mod | Real Next Gen - Ultra Graphic - comparison - Gameplay

First footage of my W.I.P. Next-Gen Graphic Mod for: Doom Eternal Like and Subscribe for new videos, Gameplay at 2:05 3:45 do you want to support me? https://www.patreon.com/MassiHancer If you like to support the RT shader creator: ► Link: https://www.patreon.com/mcflypg Reshade link: https://reshade.me/ MassiHancer Discord: do you like Modding? Join my Discord Channel! : ) share your videos and screenshots there! ____________________________________________________________ Description: this is a personal rework of the game, adding RAY TRACING and many more graphic tweaks and Filmic effects to the king of Arena shooters. In this footage you can find a taste of future Raytracing Patch that Id already promised that will be awesome. You can instantly find better Details, new realistic Reflections, sharper textures, better sense of depth thanks also to the use of Global illumination using also the "RT Beta Shaders" from Pascal Glitcher. As my signature there is an high quality Color Grading and many more Filmic Effects that give the last Photorealistic touch. My mod thanks to "RTgi" and "Ambient Occlusion" add new Realistic lights and shadows around the objects of the entire screen. I tried also to improve the "Tessellation" of some grounds and some rocks. I found a way to improve also the "Fur": the result it's very close to "Nvidia Hairworks" technology. I hope you like it! : )) Please, watch it in 4k resolution, for the best quality. Enjoy! : ) best regards, MassiHancer ______________________________________________________________ PC specs : Mainboard: Asus Prime A z370 CPU: Intel i7 8700K RAM: Corsair Vengeance 16 Gb RAM GPU: Zotac Rtx 2080 TI AMP edition 11 GB SSD: Crucial mx500 500GB HDD: W.D. 1 TB AIO WC: Artic freezer 240 Supply: EVGA Supernova G2 850 Watt equipment: Keyboard: Razor deathstalker Mouse: Finalmouse ultralight ninja air 58 Headset: akg 701 Monitor 1 Samsung C27FG70 144 hz Monitor 2: Samsung 4k NU series Controller 1 : Playstation 4 Controller 2 : Xbox one /pro Gamingchair: Nitro Concept Comfort edition

Comments

Anonymous

ciao, quando pensi che finirai questa mod?