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Parallax is one of my favorite techiniques in game art and programming. It's a very easy thing to add and it's a good way to convey depth in 2D games.

Don't forget I included a .love example file in this post, I also included a .lua file with the source, so you can study that too.

To run the .love file, just download Löve here: https://love2d.org/

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Anonymous

Thanks for the tutorial! This is the first time I've ever heard of LOVE, it looks like a neat little platform. Perhaps if you're going to be using it to show us examples you could point us to a good tutorial on how to get started using LOVE.I'll look for a good one when I get home today but if you have one that would be awesome! (perhaps you've made one??)

Anonymous

I'll refrain from posting to other websites, but there is plenty of learning and documentation on the LOVE website and forum. It is a really nice (FREE!) program to build and run 2D games as it tends to be light and efficient (so long as your code is clean!). The user-base has built a good set of libraries focused toward those end goals as well such as animation, physics, and collision tools.

Kravenar Games

Thanks for the tutorial!!!! I love 2D too <3