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It's finally here. There will be three parts. This is leg wraps and medicine-type boots. These are all individual of other files. No original mesh needed. These are in "sock" slot, freeing up tailbase slot to use as you want.

NOTE: Bell Boots will color according to main boot color; they are "auto-matching" color. This was the easiest way to combine them [for me]. Main boot has the same map as their original mesh. The bell boot is what overlaps it. 

In this post:

  • Leg Wraps: basic & lined bell boots*
  • Sheepskin Leg Wraps: ribbed bell boots & lined bell boots*
  • Medicine Boots v1: basic & overreach boots
  • Medicine Boots v2: basic & overreach boots
  • Slide boots: basic & overreach boots
  • Merged Package of all Part 1 combined boots

*My naming is confusing, I know. I call these "lined" instead of sheepskin because there is an even texture to the mesh vs adding an irregular texture. The ribbed bell boots, in this case, are the version with the more irregular sheepskin mesh.

Next is brushing/splint boots. Last is jumping boots. All should release this week. Every boot will have two combined bell boot options.


Usual stuff: some meshes are relatively high poly, will deform with some morphs, follow TOU, feel free to add swatches/make recolors as long as result is kept free (no early access) and credit is given.

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