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Changes and fixes made:

  • Restored Texture Sets that Creation Kit kind of corrupted\didn't save. Some Texture Sets were (for whatever reason) empty, I fixed that.
  • Restored some eye textures.
  • As requested, for NPC generating needs, I added a _sk to all eyes. It will not affect your player character as your character uses _sk anyway (it's mesh-dependent).
  • I also added _sk to vanilla records, so even if your NPCs use vanilla eyes, you won't have to add _sk.
  • I changed orc iris size to match the vanilla human ones. Reason: resource-saving, plus I didn't want to multiply eye meshes by 6. In order to make sure orcs use the correct normal map, I'll have to duplicate vanilla meshes for both eyes, custom eyelash meshes for both eyes (that's 2), then duplicate each individual eye (for heterochromia and blind eye options) for vanilla and custom (that's 4). so it's 6 meshes per sex, and all just so orcs could use their own normal map. Problem is; they don't even look good with big iris, so I gave up on that. That's a texture change, so you may want to update even if you use the Replacer version.
  • I made sure that double-iris (EyeDemonFollowerOfMephala) use the correct normal map. 
  • I added two more options for "vampire eyes", both are playable. So now you have 3 options for "vampiric" eyes: blue, red, and vanilla. Vanilla mimics the vanilla eyes with orange glow, red are just red.
  • You can install a new option "3." (in any resolution) to make sure that your player character will get vanilla-styled eyes or red eyes as a vampire. Like before, it won't affect the existing characters.
  • I stopped supporting "all eyes playable" version because it doesn't really make much sense to me.
  • I re-named the .esp so SE users won't have issues if they're using a preset (or anything) made in LE.
  • SE eyes have their own shaders, LE have their own. Don't mix, pick the correct "base".

Download (public post): https://www.patreon.com/posts/54023714 

Download 2K Uncompressed: https://www.patreon.com/posts/54023791


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