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Note: probably one of the greatest maps I've ever done IMO.
Bedrock: requires a rerender, since amulett 9.2 and 9.4 cause chunk errors in 0.1% the chunks


This is Emarpid,

a big 36km² realistic diverse multibiome Minecraft Landscape for survival, creative, coop, and server adventures made by McMeddon.

Adventure, explore, survive or create, at the most beautiful places in Minecraft and explore all the unique places and structures around the world.

Loot ships, balloons and conquer dungeons. Build a house on Volcanos, or within huge mountains or survive along the rivers and the woods. Find custom caves, mineshafts, coral reefs, advanced biomes, supporter villages, and more.

Full post here: https://www.planetminecraft.com/project/emarpid/


  • 📀: added Gen3 Caves (deeper, higher, more complex, more layers)
  • 📀: added Deep Dark Biome Caves
  • 📀: added deep dark loot chests to the deep dark biome, as a placeholder for the ancient city
  • 📀: added Custom Mangrove Swamp Biomes
  • 📀: updated drip and crystal caves, new top crystals method
  • 📀: added tiny loot balloons
  • 📀: updated Pillager Camp structures for spawner fixes
  • 📀: updated Pillager Mansion to include Alleys
  • 📀: updated Pillager Camp to include Alleys
  • 📀: updated flower spots to be meadows
  • 📀: added beach treasure chests, marked by indicating rest posts or palm trees
  • 📀: added new Galleon ships (normal, trader, pillager)
  • 📀: WM: adjusted meanders and coastal deltas height in WM (still wip)
  • 📀: WM: added absolute 0 point node

https://drive.google.com/drive/folders/1EJGOi_BkBGWWX8_5YmQIMCSzvvQRylzN?usp=sharing


Files

Comments

Anonymous

I don't know English, so I used a translator to write the comment. So I'm sorry that the translation may not be accurate. The first and fourth images in the post have the central lake. However, there is no central lake in the second image. Also, the third image looks like the lake is not rendered. And when I played this map myself, like the second image, there was no lake and there was a huge sinkhole. Is this an error? Of course I love this map even without the lake. And I will keep playing. Thank you ^_^

mcmeddon

Hey, indeed you are right, didn't think about that. In the render the map is clipped at height 50(removing all the underground), because otherwise i wasnt able to load and render the 150.000 chunks. The water actually comes from a render setting "water-world" in chunky that places a plane along a height to mimic water. Check on the worldpainter overview, as this shows the intended way., without water :D

Anonymous

Hi! how can in "rerender" in bedrock? there are many lost chunks in the map :(

mcmeddon

Indeed, agreed. Requires the programm: Amulet, Java Map and a Bedrock Map to convert too. But generally said: i will update the map as soon as amulet has fixed this issue

Anonymous

I'm a bit of a noob. I assume what this discussion is about are these random missing areas in the map: https://share.47m.in/mXuxpKQO Am I understanding correctly that there isn't anything I can do on my end to correct these? Love these maps!

Anonymous

Hey, just wanted to let you know i love the map. Sadly though it seems after playing around with it a bit the chunks a certain area from spawn won't appear. At this point going to main menu freezes mc. Any suggestions? I'm on Fabric 1.19, no mods except for Sodium though.

mcmeddon

hey! hm not sure what could have caused that without an crash-log. I could imagine, that Its possible that entities or spawners could cause problems during loading. You could try running the map in vanilla or on a server and then load it into your fabric version, in order to "update" the chunks from other methods of loading pls keep me uptodate with this issue and if this a problem with other maps too ty for letting me know!

Anonymous

Hello, it seems there are no resources. is there any way to fix this?

mcmeddon

Bedrock? known issue - Working on the conversions right now for all recent maps - alternativly you can download amulet mc and possibly realize it before me

Anonymous

Yep, bedrock. Thanks for the update, I look forward to the fix. I will give it a shot myself, but I will almost certainly make it worse.

Anonymous

Hi McMeddon! I tried to convert Java map to base in Amulet, it takes 1 hour to render but it doesn't work :( any other solution? i want to play this world in bedrock T.T