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Happy new year, hope 2018 is going well for you so far, and now onto the update.  
  • No Haven

Quoting myself from the direction polling post yesterday. 

If you're wondering what happened, basically going away for the holiday happened. After I got back I remembered not having much to do from when I left and finished it off in a nicely chill manner in a couple of days. Had it all sorted and ready to go when I looked at the update log and thinking '...I know I said I was doing a mini-update but there's really not much on here at all'. 
Course it was about then when I remembered the Direction Polling stuff I said I did i.e. the clothing implementation improvements.
But as you getting this suggests I've now sorted all that out, I'm onto solid testing, and the change log is looking a lot more nicely substantial. Assuming no real disasters you should have the update reasonably soon.

To tide you over while testing progresses I'll post the current change log as it stands at the end of this post.

  • Commissions 

Same deal on Toll Bridge. Still happy to give till end of January till I take action on finding someone else though. I'm a soft touch, I know.

Onto significantly better news the two new commissions  are not just completely sorted out already, but are also progressing at such a decent pace that I can hardly believe it. 

Seen three increasingly improved versions of the Quick as You Like one already and the line art is now both completely done and looking wonderful. 

Also seen the sketch for the Ogre/Deep Mountains scouting and that's also looking great. Really nice balance of monstrous and sexy. 

Have reached out for the draenei portrait, but not heard back. Will give them a bit more time before trying elsewhere. 

  • Whorelock's Revenge 

Doing the final sweep of exporting xml and twine conversion on the last timers I'd missed up to this point. On one hand it's a bit of a bugger that it took me this long to perfect the process where I could preserve the condition tree as that could have saved me months. I choose though to accentuate the positive that I've worked out how to do it now. 

Will be doing some extra streams for it this week while I do testing offline.  

  • New Project

Not forgotten and have been doing the odd bit of mulling over on occasion as ideas get refined and mechanics are puzzled out. 

  • Picarto

New Year's Eve stream was great from what I remember of it. Doing all the way to ridiculous o clock in the very early morning definitely did a number on me for the Monday and Tuesday. Glad I did it, but also glad I don't have to do it for another year :D

22:30 GMT Thu 11th Jan (Definite) - Whorelock's Revenge
22:30 GMT Fri 12th Jan (Definite) - Whorelock's Revenge  
22:30 GMT Sat 13th Jan (Definite) - No Haven 
22:00 GMT Sun 14st Jan (Definite) - No Haven  
22:30 GMT Wed 17th Jan (Definite) - No Haven
22:30 GMT Fri 19th Jan (Definite) - Whorelock's Revenge 
22:30 GMT Sat 20th Jan (Definite) - No Haven 
22:30 GMT Sun 21st Jan (Definite) - No Haven 
22:30 GMT  Wed 24th Jan (Definite) - No Haven 

Hope that was useful, thanks for your support and as promised earlier the draft change log as it currently stands. 

 

-New rare assignment to go with the Kitsune commission. I think I’ve now got the best way of handling multi-type assignments as depending on the goal this can either be Diplomacy, Marauding, Infiltration effectively making it four assignments for the price of one. (Technically five as the Diplomacy version has some alternate text and results if you have a certain race along.) I’ll probably go back sometime and change Profane Ritual and Keldan Alley to work in the same way as this one. 

-Also a new scenario to go with the Kitsune commission including a new starting option to use in regular games. 

-Due to the new scenario special mechanic I’ve also added the functionality to make use of your slaver bed warmers. 

-New City Elf Noble patron requested start including an exclusive unique slaver just for this start. Definitely one to try if you like the sub content side of the game. 

-You can now tell your slavers to wear outfits of various types along with banning them from wearing clothes entirely without needing to craft or buy one first. 

-More content for the Ensnared Rose in that if you get stuck in inescapable bondage she can help you out of it for a price. You can now also buy various accessories to further customize your outfits. 

-Bountiful Harvests and Bulging Caravan events now can generate assignments. 

-Goblin village now gives supplies instead of gold. Changed the critical and success text to reflect that, along with making the success more of a success rather than a defeat with a positive spin.

-Increased the failure/disaster minimum chances a bit more on uncommon assignments, by a bit more than that on rare and special assignments and a bit more again on Deep Mountain assignments to make them appropriately challenging.

-If you have a smith/seamstress free with the relevant crafting trait they can adjust outfits so you can get round the normal race restrictions so for those ogres looking to wear goblin made stuff and visa versa this is your time.  

-To go with Shun the Other and Harmony on full custom starts you can now choose Outcast where you can choose a race to start as but then choose a different race for the starting bonus and will have the majority membership of the starting encampment. So if you want to be an elf leading a mob of goblins, or a human with an entourage of lusty succubi this is the one for you. 

-Additional work done to prevent phantom assignments. 

-The unwilling sacrifice in profane ritual now gets more corruptions. 

-Slavers and slaves should alternate at end of day again. 

-You now have the possibility to remove spiritual leaders in the same way as second-in-commands. 

-Amazons are more likely to start with Spiritual. 

-In the same way as bed warmers and camp bitches, naked and really slutty dressed slavers have a check every so often to effect their rep towards alluring. 

-Fix for Innocent Bimbos. 

-Fix for tongues being trained twice in sex text. 

-Fix for being able to bother your slavers by talking at them when they’re trying to make their hangover go away.

-Fix for some issues on the Changing Places disaster.

-Fix for Plate Mail/Scale Mail not being checked to both help prevent wounding/removal and for skill checks. 

-Fix for part Ogres not being able to wear any of crafted clothing. 

-Fix for ettersilk on you not blocking changing outfits. 

-Fix for issue with the Nest of Vipers success. 

-Fix for really titanic tits not having a value. 

-Fix for if you banned from the slave pit and succeeded straight away the slaver would be less likely to stick to the ban than if you’d failed the first time and then convinced them. 

-Fix for double dick issues when receiving oral. 

-Fix again which hopefully will stick this time to sort the emissaries not actually being removed issue. 

-Some text fixes.