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Release notes & demo videos are available in the separate release post.

The build labelled "Demo_qst" is the demo build for Oculus Quest. Instructions on how to install & setup content on your Quest can be found here: https://youtu.be/ZmDeuWwZtmI

Enjoy and as always feel free to let us know if any issue arise. 


Updated to build 138, addressed issue on Quest 1, and exposure control on HD & RT builds. 

Updated to build 139 to make content scan more resilient to errors. 

Updated to build 140 to address the empty motion list after content scan under certain scenario issue.

Updated to build 141 to fix playback of motion without audio, duplicate presets & actor replace.  

Build 145 fixed a couple more content scan issues. 

Comments

Anonymous

Demo_qst not working on quest 2 after install via sidequest nothing showed up in android data folder

Anonymous

You'll need to disconnect from your PC then reconnect again to see the folder

Anonymous

Thank you for all your ambitious updates. However, when I specify a content folder as before, it is not reflected in the list and cannot be loaded. I'm using VR with HD Pro_win64_0.9_137. Also, this has been happening for a while since the previous version, but when I save and load a scene, the physics behaves abnormally and does not work. This often happens when loading motion as well. Of course, this is happening in a vanilla state with all previous settings deleted. We'll keep supporting you, so keep up the good work! Translated with www.DeepL.com/Translator (free version)

Samuel

Got it onto my Quest 1 and it loads up but my controller triggers and buttons do nothing. What's strange is that it will change the 'active' controller between left and right when you press a button but the buttons do nothing to the control panel.

dvvr

Thanks for the report. We'll definitely try to help you out. Can you check on your system drive see if you can find this folder "C:\Users\[YOUR_USER_NAME]\AppData\LocalLow\VR Storm Lab\DanceViewerVR HD"? There should be 2 text files "Player.log" and "Player-prev.log" in there, if you can send us those files we might be able to see what went wrong and help you resolve this issue.

dvvr

Thanks. I verified it myself and it is indeed not working on Quest 1, but Quest 2 works. Will investigate further and update you guys soon.

chengstax

help! The new update made everything pixelated! I changed the resolution up and down, but screen only gets bigger and smaller. Everything looks like it's an old pixelated nintendo game!

dvvr

Which build are you running? You can change render scale in settings to adjust resolution.

chengstax

https://drive.google.com/file/d/1MnBTmAYprv8eHTWnSQSC3uuXjFleZPOr/view?usp=sharing

chengstax

https://drive.google.com/file/d/1J9kW-lGWSqa9XYqzUJcqxxMcWKD5_1dF/view?usp=sharing

chengstax

And here is a motion that won't load, she just does a 'T' pose. but it quit working since version .8. https://drive.google.com/file/d/1kfxQGK-ougX0nB2tZbOQVGs3soNEt-vE/view?usp=sharing

dvvr

I've created an issue on github, let's move the discussion over there. https://github.com/alloystorm/dvvr/issues/111

chengstax

ok sorry to bother you again but the latest 139 for HD version still doesn't see any motion directory.

Glen Risk

New around here and wondering what all the different build versions mean? I might guess that RT is raytracing, HD is high definition, LW is perhaps a lightweight build and you stated that the LW demo is for Quest standalone. Is this correct?

Glen Risk

Tried the Quest version. My original Quest didn't handle it very well I'm afraid and crashed after a couple of minutes. The Q2 is supposed to be something like twice as capable so it might run? I'd need confirmation before I recommended it to anyone though. Got my mum a Q2 and thought the fella she lives with would probably enjoy it.

Anonymous

Link to initial set up? Can't get it to scan any content?