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What's new: 

* Updated bone structure for more accurate motion representation. 

* Improved hand motion

* Unified model scale to improve motion consistency across different models

* Procedural animation shown in the previous demo video

* Auto camera motion

* Other bug fixes

Comments

Anonymous

Not a bad update. Stability has been a problem for a while. The auto camera is nice. With a group of actors it would be nice to switch character focus. Currently you can't easily change the lead character in the formation without deleting or replacing which is where most of the crashes happen. It would be cool to see actors walk between different positions in the formation using a auto animation however I know things can be difficult. But over all this was a good update to your project. There are bugs though: Once you use the auto camera you and you switch back to free fly mode all the vives buttons don't work. The other thing is I'm finding it hard to save a scene. I've tried a fresh unziped version and it still doesn't work. I'm not sure if a new feature is breaking it but I notice I can't save until there is a character and motion loaded.