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Greetings Patrons,

Here's a terrible place where most patients never check out. The horror scenario of being locked away in a cold and heartless facility is a classic trope for a reason. 

This can be a Lovecraftian horror story or a shadowy future/past society that imprisons its enemies. It can be a one-shot escape encounter or a chapter in a longer saga.

However you use it, the point is that it's creepy and awful, and getting free of it should be the primary goal. Maybe your heroes come here to steal some vital information, or maybe they wake up here after a particularly horrific vision, but eventually, you're going to want to evade the doctors/nurses/guards and get out.

For patrons, I've included music-only, and ambience-only versions of this track. The music version can add 'creep' to almost anything. The ambience version could easily pair with an action track for that final push to the front door!

Once again, these tracks are in sneak-peak mode so I'm including all 3 of them here. They will appear on the website in the next few days.

Thank you all, as always, for your continuing support.

Best,

Tim

https://tabletopaudio.com


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Comments

Pensive Primate

Thoroughly stress-inducing -- perfect! Stuff like this lets me stop talking about how creepy a place is and just let the players absorb how creepy it is. The audio equivalent of the hairless doll or the leather strap hanging from the drain pipe.