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 (download link on the bottom - reminder that the Dropbox links are in posts tagged with "Dropbox link", which you can access from the left-hand "Featured Tag" section on our feed!)

There's a new Werewolf encounter! Occurs on the second map, and features an awoo girl who needs your help, and can be engaged with in a number of ways for a bunch of new unique scenes.

We've added Telling Tales at the Tavern, what will probably be the final game mechanic for a while. You'll be able to selectively tell stories that your character has experienced to a bunch of drunken tavern patrons for fun and profit, and to tailor your reputation as a primary source of your own adventures. 

We've also animated Miss Jester, added some new spells, and new sounds and ambient tracks.

The Hiro animation upgrade is taking longer than expected, but we're hoping to have it done for the next weekly in addition to the next piece of art.

As usual, changelog is below, and convenience download link below that!  

Version: 0.2.14.3 - 3rd July Weekly

New features: 

  • Added the ability to gain tales and recount them at the Tavern
This will tie into a character's reputation (heroic, lewd, and otherwise)
There may be other benefits to telling tales at the Tavern
Each tale is accompanied by a short scene describing you telling it to the tavern patrons

New content: 

  • Added Jester Animation
  • Added new Friendly Werewolf encounter!
  • Added bawdy tales
  • Updated Golem Piston art
  • Added new Sleep spell
  • Added new Invisibility spell
  • Added new ambient tracks
  • Added new sounds

Tweaks and bug fixes: 

  • Class no longer displays as "Mare" before class change
  • Fixed Troja Easter Egg
  • Fixed typos

Hi-Res Art and Tales of Androgyny Weekly Updates (Bunny Tier+) - https://www.dropbox.com/sh/tf7fsvehk92qkgc/AABiM-qScqQAesG6iCFN5Gila?dl=0 Password: 93P9MfeA6aHy

Files

Comments

Cheese

one of my favorite things of getting a new weekly is seeing how much bigger the file size is compared to the older build

MICHAELL

love the weekly updates, you are putting in some work...

Random One

Troja Easter Egg? I never encountered that! Anyone know anything about that? Would love to see that.

Anonymous

I can't seem to access the dropbox for some reason : (

Anonymous

looking forward to this!

Anonymous

Hello, just wanted to let you guys know that I got a null pointer exception when pressing the 1st attack option repeatedly in quick succession during the Double Vampire fight (I.e., the beta fight with both vampire ladies). The only error log I have is the call stack from the error.txt file: java.lang.NullPointerException at com.majalis.screens.BattleScreen$OutcomeWidget.draw(BattleScreen.java:1281) at com.badlogic.gdx.scenes.scene2d.Group.drawChildren(Group.java:110) at com.badlogic.gdx.scenes.scene2d.Group.draw(Group.java:57) at com.badlogic.gdx.scenes.scene2d.Group.drawChildren(Group.java:110) at com.badlogic.gdx.scenes.scene2d.Group.draw(Group.java:57) at com.badlogic.gdx.scenes.scene2d.Stage.draw(Stage.java:128) at com.majalis.screens.BattleScreen.render(BattleScreen.java:1043) at com.badlogic.gdx.Game.render(Game.java:46) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)