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So those of you on the discord may have seen this image - we've got a working Android build now.  We're not sure how we're going to deploy/distribute it, but the game is now theoretically playable on Android devices.  We're going to add to the next survey how interested people are in this and an iOS or HTML5 build, but for now at least we have a proof of concept for Android.  HTML5 would be the most difficult to implement, for those wondering - the only reason we haven't already proved out an iOS build is that we don't have any iOS devices laying around.

The next weekly'll be up tomorrow, and'll feature some Beastmistress, the (unfinished) Orc-pounding-MC artwork, the finished loading icon, as well as some bug fixes and additions to the new stances (reverse cowgirl and prone bone).  We also got some refactoring work done that'll make it easier to add new enemies and new techniques - we're hoping that for the end of the month we'll have a new stability system and/or ranged combat, and we might take a pass through and add more dialog to the battles or some of the existing encounters.  

All in all, May is looking to be a good month - hoping we'll have a bit more time in June, and Maj will be taking a chunk of time off in July to make some big changes - more announcements on that topic when we're getting closer.  

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Comments

Ace

ToA world conquer is closer know, great job ^^

Aika

I would absolutely LOVE an android build. This is just the right sort of game to play a few mins while on the loo :D I've been looking for more adult offline games for my phone.

Anonymous

I support android TOA <3

Majalis

We'll put a question in the next survey about platform support. :D

Russell Bensch

Absolutely LOVE this idea!!