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if we lower the arms on the g8, male or female, the arm will clip through the side of the torso, which you can see on the left upper pic. and thats something we really dont want when simulating clothing, so here is an adjustment morph that will give you a cleaner result without any gaps after simulating, see the two lower pics

the easiest way to use it is, hide everything from the neck up, so you can see inside your character. move the slider till the clipping is gone, and then you can unhide the neck and head again.

the morphs can be found by selecting the character and then in the parameters tab its under morphs/adjust armpit

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stoperArt

I usually fix all in ZBrush, but it could be useful to have a ready morph for quick use. I'll give it a try. Thanks.

saphirenishi

yeah, its actually better to set it up manually for every single pose, cause the clipping is always different depending if there is a forward or backward rotation and/or twist on the arm