Alternate Sorcerer Class v3.2.0 (Major Update) (Patreon)
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Hey all, sorry I've been radio silent for a bit - been working on a big update for the Alternate Sorcerer. It's been almost a year since I've done an update for this class, and I've learned a lot - not only about 5e but also design and coding!
Major updates include new names for some class abilities (everything isn't just "Sorcerous _____"), some great art updates from MTG, Origin spells with switching rules from TCoE, updates for using official subclasses with this, and a few Metamagic options promoted and polished from the Alternate Sorcerer: Expanded.
Over the next few days, I'll be updating the Expanded options with some more wacky Metamagic abilities and a few new Sorcerous Origins (Illusory Soul, Grave Born, Greensinger).
CHANGELOG v3.2.0
- Sorcery // Removed Spell Versatility.
- Origin Spells // Reworked so you can switch spells out like in TCoE.
- Metamagic // Renamed (back) from Arcane Manifestations.
- Arcane Regeneration // Renamed from Sorcerous Restoration.
- Font of Magic // Reworked. You can cast any sorcerer spell once per day.
- Metamagic Mastery // Renamed (back) from Arcane Mastery.
- Emberheart // Kindle the Flame // Temp hit points expire normally (on long rest).
- Emberheart // Primordial Inferno // Reaction deals your level in fire damage.
- Stoneblood // Heart of Earth // Can (also) spend Sorcery Points to transform.
- Stormsoul // Windcaller // Clarified that you learn wind walk as a spell.
- Waveborn // Shifting Form // Added watery tentacle option.
- Waveborn // Primordial Deluge // Renamed
- Spell List // 2nd-level // removed flame blade, magic weapon
- Spell List // 3rd-level // added call lightning, elemental weapon, meld into stone, wind wall
- Spell List // 4th-level // added elemental bane
- Metamagic // Arcane Tenacity // Specified when you can use the reaction.
- Metamagic // New Options // Misdirecting Spell, Recycled Spell, Shielded Spell, Silent Spell, Sturdy Spell.