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Hey all, sorry I've been radio silent for a bit - been working on a big update for the Alternate Sorcerer. It's been almost a year since I've done an update for this class, and I've learned a lot - not only about 5e but also design and coding!

Major updates include new names for some class abilities (everything isn't just "Sorcerous _____"), some great art updates from MTG, Origin spells with switching rules from TCoE, updates for using official subclasses with this, and a few Metamagic options promoted and polished from the Alternate Sorcerer: Expanded.

Over the next few days, I'll be updating the Expanded options with some more wacky Metamagic abilities and a few new Sorcerous Origins (Illusory Soul, Grave Born, Greensinger).

CHANGELOG v3.2.0

  • Sorcery // Removed Spell Versatility.
  • Origin Spells // Reworked so you can switch spells out like in TCoE.
  • Metamagic // Renamed (back) from Arcane Manifestations.
  • Arcane Regeneration // Renamed from Sorcerous Restoration.
  • Font of Magic // Reworked. You can cast any sorcerer spell once per day.
  • Metamagic Mastery // Renamed (back) from Arcane Mastery.
  • Emberheart // Kindle the Flame // Temp hit points expire normally (on long rest).
  • Emberheart // Primordial Inferno // Reaction deals your level in fire damage.
  • Stoneblood // Heart of Earth // Can (also) spend Sorcery Points to transform.
  • Stormsoul // Windcaller // Clarified that you learn wind walk as a spell.
  • Waveborn // Shifting Form // Added watery tentacle option.
  • Waveborn // Primordial Deluge // Renamed
  • Spell List // 2nd-level // removed flame blade, magic weapon
  • Spell List // 3rd-level // added call lightning, elemental weapon, meld into stone, wind wall
  • Spell List // 4th-level // added elemental bane
  • Metamagic // Arcane Tenacity // Specified when you can use the reaction.
  • Metamagic // New Options // Misdirecting Spell, Recycled Spell, Shielded Spell, Silent Spell, Sturdy Spell.

Files

Alternate Sorcerer by laserllama

The pale half-elf muttered an incantation under his breath, and his shadow came alive, taking the form of a massive wolf. The shadow beast pounced on the foolish bandit that had dared attack him, and pinned him to the ground. The pallid sorcerer spoke another incantation, and orbs of pulsing arcane acid formed in his hands.

Comments

Blaze

Where did the alternate ranger expanded go? It seems to have been removed from your gmbinder.

laserllama

It should be the second to last doc at the bottom of the page. If it’s not there, there are a few links to it in the Alternate Ranger doc (one is on the back cover page).

Anonymous

Oh, the vampiric bloodline was added in! This looks great! Great call adding the note on /true/ vampirism too

laserllama

Thank you! I wanted to give people the option to have more traditional vampiric powers but didn't want to force the drawbacks on them so I left things optional.