Psion Class v2.0.0 is here! (Patreon)
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Hey all, excited to drop an update for one of my favorite homebrew classes, the Psion! I know it's not everyone's cup of tea, but I really enjoy working on this one, so here it is.
Disclaimer - Psionics are Magic here.
Unfortunately, at this stage in 5e, there is no way to introduce a full psionics system without overhauling the entire Monster Manual and Player's Handbooks. The Psion presented here is a fusion between my Alternate Sorcerer (spell point caster) and the Warlock (pact slot, short rest caster). The result is a short rest, spell-point, Intelligence-based caster who can focus on control and single-target damage.
This 2.0 update includes a ton of changes as I have learned a lot over the past year of homebrewing (can't believe it's been so long since an update for the Psion). Anyway, as always I'm open to feedback. I hope you all enjoy!
Change Log v2.0.0
- Class Features // Hit Die // Back to being a d6 hit die class.
- Psionics // Psi Points // You now have psi points equal to your level + INT mod. More points sooner, but it levels off as you gain levels. Point buy starts you with 4.
- Psionics // Mental Limit // Clarified to include spells and Psion abilities.
- Mental Disciplines // Adjusted scaling so you end with 10.
- Order Disciplines // Removed, added an extra to the normal scaling (10).
- Mystic Animus // Renamed from Mystic Devotions, clarified/streamlined.
- Consumptive Power // No limit on uses. Costs 2 hit points per psi point.
- Empath // Aura Sight // Add your INT mod to Insight checks/passive.
- Empath // Aura Manipulation // New 3rd level feature.
- Empath // Aura of Stability // New 6th level feature.
- Enlightened // Swapped Ethereal Sight and Mental Precision
- Enlightened // Empowered Psionics // Now includes piercing damage.
- Enlightened // Telekinetic Flight // Renamed from Telekinetic Movement
- Immortal // Empowered Strike // New 3rd level feature.
- Immortal // Extra Attack // Updated to match the Bladesinger’s Extra Attack.
- Outsider // Aberrant Transformation // Moved the AC bonus to Alien Adaptation. Now grants temp hit points equal to double your psion level.
- Outsider // Order Spells // Updated to be more alien/weird
- Outsider // Alien Adaptation // Added additional options. You now get another adaptation at 6th, 14th, and 18th level.
- Outsider // Deviant Strikes // YBladesinger Extra Attack in your Outsider form.
- Outsider // Glimpse Beyond the Veil // New 18th level ability.
- Wilder // Rampant Psionics // You now roll a d8 and must roll the same number as the psi points you expend (1/8 change to surge on every spell now).
- Wilder // Inscrutable Mind // Removed psi point cost from the reaction. Changed the damage to equal your psion level.
- Wilder // Psionic Burst // Radius now increases at 14th and 18th level
- Wilder // Unbridled Power // Now includes magical piercing damage.
- Wilder // Presence Overwhelming // NEW 14th level ability
- Wilder // Limitless Potential // Exploding dice for your spells!
- Wilder // Psionic Surge Table // Clarified a few effects don’t require concentration.
- Spell List // added faerie fire, arcane (Nathair’s) mischief, (Raulothim’s) psychic lance, and (Fizban’s) platinum shield.
- Mental Disciplines // Celerity IV // Removed Psi Point cost to use INT for DEX.
- Mental Disciplines // Iron Durability // Renamed from Psionic Body.
- Mental Disciplines // Iron Durability I // AC = 13 + INT
- Mental Disciplines // Iron Durability II // BA temp hit points equal to INT
- Mental Disciplines // Metamorphosis III // Replaced with a self-only polymorph.
- Mental Disciplines // Precognition IV // You can take a special turn on initiative.
- Mental Disciplines // Telekinesis & Telepathy // Totally reworked.
- Psion Spells // Mental Barrier renamed Tower of Iron Will, added some upcasting options to a few of the higher level spells.