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Hey all, just some updates to my expanded options for my Alternate Fighter class. Full of new and updated options.

As always, I love to hear feedback.

Change Log:

New Fighting Styles: Berserkergang, Heavyweight Fighting, Pit Fighting.

New Maneuvers: Martial Focus, (Spell Maneuvers - testing): Zephyr Strike, Rain of Arrows, Steel Wind Strike, Storm of Arrows.

Guardian: Cleaned up language.

Guerrilla: Scaled back the flexibility of Guerrilla Training.

Swordsage: Moved here, minor changes to differentiate it from the Master at Arms.

Official Archetypes: Dropped all changes and just kept the exclusive Maneuvers for them. If it ain't broke, don't fix it.

Files

Alternate Fighter: Expanded by laserllama

The unyielding fighter is a staple in nearly every fantasy story. The warrior who's knowledge of weapons of all kinds is only exceeded by their skill with said weapons on the battlefield. In 5e, the fighter class (while mechanically balanced) leaves a lot to be desired.

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