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Expect some clipping of the hair in various positions and clothing, the reason being the original model has a long neck. Extending the head any further will cause more issues so I did my best rigging the right side and back/left side hairs from scratch again.

Additional eye closing morphs are added to the corresponding ones so the eyebrows don't drastically change when blinking. The default setup just reuses some existing morphs. About a quarter of the expressions are referenced from the game, the rest I based on the default HS head and a few real ones from the internet.

Read the README1ST.txt for the complete list of items and requirements.

* 2 LRE face skins (asset file, character cards and PSDs) and ABM version are in the EXTRAS folder. Delete unneeded files if you value your space.

* An alternate eye color can be used for dynamic eye highlight. Read dynamic eye light.txt for instructions.


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