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Hello Adventurers!

I have a special new adventure for you from Dragonshorn Studios - 'The Cold Death'
More about Dragonshorn below.

Adventure Overview

The burial mounds near the village of Dakhata, a resting place of the heroes of the north, were a place of pilgrimage for the people from around the towns in the Valley of the Winds.

Several weeks ago, a group of pilgrims from a remote village went to the burial grounds but never returned. After a group of guards led by a local captain found frozen dead bodies in one of the mounds but could not find a cause of death, they closed the mounds and told everyone to stay away—waiting for someone powerful enough to arrive. Without the ability to offer the heroes of old tribute, the villagers grow restless and fear about their future—a fear that is only amplified by a rumor of figures wearing dark robes being sighted near the burial mounds.

How the characters learned about the problems of the citizens depends on if they went to the local temple of the Lord of the Dawn or not. If they do, Tarien (neutral good human priest), the local priest, asks the heroes if they could aid him and the city. If they do not venture there, one of the villagers that the characters meet in the tavern will ask heroes if they are good people who would like to help the city. Heroes can also find a plea of help— and a promise of the reward—on the notice board near the tavern.

VTT Version

Forgemaster patrons can get the Foundy VTT module for this adventure HERE 

Shard Tabletop and Encounter Plus ready versions of this and other 5e and 3.5e adventures can be found on Dragonshorn Tales Patreon.

Collaborator

Dragonshorn Studios - At Dragonshorn Studios, we create both Adventures and Encounter Packs for the 5th edition as well as the 3.5 edition of the world's most popular role-playing game. On our Patreon, you can find an ever-growing library of encounters and one-shots released as PDF and for Foundry VTT, Encounter+ and Shard Tabletop and get access to monthly book releases for you to keep forever!

Check out Dragonshorn Studios on Patreon: https://www.patreon.com/dragonshorn 

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Comments

Anonymous

The map for the underground crypt has 2 B1's and no B2. Also, not sure if this is right or wrong, but A2's description is a tad confusing. It says to open the passage to B1, you need to light up all torches in mound B1... is that meant to be A1? A2?

Ian Whittington

yah the layout is confusing and there are tons of mistakes.