Small weekly update (Patreon)
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Hey everybody! Just wanted to make a real quick post to let you all know how things are going. The HTML5 demo isn't done yet, but I am making pretty decent progress on it - I had hit a massive wall for a while where I couldn't even get past the menus and into gameplay, largely because a lot of the quirks of HTML5 are really strange and not really explained well, so it's been a lot of trial and error, but yesterday I was finally able to break past that and get the port ingame. The good news is that gameplay works better than I expected it to, from what little I was able to test so far - there's still plenty of softlocks and glitches, but my biggest fear, the collision engine, is actually working perfectly as far as I've seen. I doubt the port will be done before a month is up, but I'm definitely gaining some confidence now that it'll be possible, at least!
In case anybody hasn't seen it or forgot, I'm going to continue working on the HTML5 demo until about a month has passed since the v0.33 release. That leaves roughly a week left, although if I'm getting really close to finishing it I MIGHT push that a little further.. we'll see though, I don't want to interrupt primary development for too long.
Anyway, that's all I have for this week! A big warm welcome to all of our new supporters coming in from the public demo! I can't overstate how much we appreciate all the support everyone, it means everything to us as a small team. I'll see you in the next update!
-A42