Inside Supergiant Games During the Overwhelming Reaction to Hades 1.0 (Patreon)
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YOUTUBE LINK: https://www.youtube.com/watch?v=WG4vg-WyjNw
Patrons - we have reached the end of our Hades series!
After two and a half years of following the exploits of our friends at Supergiant Games, and covering the launch, and launch, and launch of Hades - we have finally reached 1.0
In our final episode of Hades: Developing Hell we cover everything from release up until about a week ago. How launch went, the reception it received from both fans and the press, and what the future looks like for Supergiant Games.
And now for some thanks ...
I want to extend a massive thanks to Jeremy Jayne who did so much work to both produce and film this series over the past three years. You have to remember when this whole thing started I was still living in Maryland so it wouldn't have been possible without him.
To Supergiant Games for inviting us into their lives these past three years and allowing us the freedom to tell the story we wanted to tell.
And of course, all of you for funding this. When we embarked on the journey I knew it was a big financial test for us. Committing to such a long project with tonnes of post-production work to be done wouldn't have been possible had it not been for the stability of your funding so thank you so much for allowing us to pursue it.
2021 is about to kick off here on Noclip. We've got a whole new Patreon coming at the end of this month including a tier reshuffle, new shows, a rebrand and more - so keep your eyes open for that. This month will have a bunch of videos including an episode of Edit Club later this week followed by a feature on the design of Bugsnax soon after. I'm currently working away on Black Mesa, Dishonored and Prey - along with a handful of secret other projects from 2020 games. So loads to look forward to.
But for now, please enjoy the episode and let us know what you think.
Danny