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Hey guys

Now that the YCH animation is done and on Twitter, I've decided to hop back onto the commissions I have on my queue. I have a lot to get through so it's time to start grinding away at them!

Here are some WIP images and details of projects I've slowly been grinding through within the past few days. 

Syrl Growth commission

To start off I've continued to work on the commission for Syrl. The animation he requested is Gym-based, his character will grow in the locker room placed under the gym floor, bust through the ceiling, and continue to grow throughout the gym interior space. 

So far progress on that animation is yet to start, however, I have made significant progress on the environment that will be used in the animation. The gym floor is almost finished, I need to make a few changes to the world outside the windows, add more items and lights, and a few other misc unfinished features. 

The locker room however is yet to be textured and requires a few other assets to be made until I consider it finished. Overall I'd say the environmental aspect of this is around 75% finished. The moment it's done I will begin animation! 

>> If you are new to my Patreon, check older posts to see images of this character and previous progression posts on this project! 

Druths lab

Though this isn't directly animation-based, it will be later on. 

I've decided to start working on a large-scale high-quality environment that will be the host to a lot of big future projects. 

>> Some of these projects are..
- Druths backstory animation
- Synthetic power armor creation and usage animation
- Dad juice creation animation
- Druth and Tritan Roommate animation
- Cloning vore machine animation

A lot of the ideas that will be set within this environment are already on my list, which you can find pinned on my Patreon!

Overall I just want a location that can be used as a base plate for future growth and vore projects, some kind of crazy lab where Druth can create machines and potions, finding new ways to make himself and others stronger. It's all about the pleasure and finding new ways of gaining that. 

I'll make another post when I have made more progress! Most of these large-scale environments take a few days to put together, sometimes longer. 

I will likely be jumping from commission to commission just to keep things fresh and make good progress. But all while keeping most of the attention on the coms higher on my list!

Thx for the support!!!

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Comments

RiotVision

I cannot *wait* for the Syrl animation <3

Offswitch43

I’m still looking forward to the VR growth game

Kabbalist

Thanks for the update. It sounds like you have a lot of fun ideas and commissions to work on. I like the idea of creating reusable environments so that you needn't reinvent the whole world for every project. TV shows and movie studios do that whenever they can, only theirs take up a LOT more room.