The Bibites 0.5 Alpha 6: Previews and fixes (Patreon)
Published:
2022-11-03 21:49:44
Imported:
2022-12
Downloads
Content
Hey all, final alpha release before I finally go back to focussing on the next video!
I fixed a lot of the leftover bugs from the last alpha, as well as fixing a lot of the things you caught since last time. I also took the time to add a few quality of life improvements!
Changes
- Added informational preview to zones to give a respective biomass and estimated number of pellets
- Added per-material decay options
- Added more info to pellet tooltips
- Removed bibites and free pellets from biomass restrictions
- Added warning for the "Delete all" buttons for zones and bibites
- Modified game Loading; now loading a game will completely reload the scene instead of trying to modify it.
- Moved project to Unity version 2020.3.41f
- Manually spawning bibites no longer mutates them by default
- Increased Time precision (from float to double)
Fixes
- FINALLY Fixed Mult Node
- Fixed status bars rendering on top of the UI
- Fixed color selector Crystal rendering on top of the UI
- Fixed some buttons and tooltips not responding (still problematic for the neurons in the expended brain panel)
- Fixed stomach pellets blocking the details panel
- Fixed background color not changing anymore
- Fixed Bibite save panel blocking play after second saved bibite
- Fixed bibite panel buttons remaining visible when opening the color selector editor panel
- And a few more UI Problems