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Okay guys. Big news. I bought a voxel based global illumination renderer called SEGI for unity and im just getting warm with it.

You can find some information here: http://www.sonicether.com/segi/

Its looks quite impressive don´t you think?

Its also running surprisingly smooth on my Oculus Devkit2 and i think it will be an awesome addition to VR_Ferals. I plan to include SEGI in all scenes of VR_Ferals. It will be also possible to switch SEGI off, if the performance drops to far for your machines. All this should be a high end solution for VR_Ferals which would not be possible without your support. Thanks for that guys!


There will be a video upload later. And soon after, another demonstration of VR performance.


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