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Patchnotes VR_Ferals v0.13.N13

New Nightly Build 13 features

  • Reworked the whole model sub menu of the gallery. The selection info is now in bottom since it is better to have the interaction in the middle of the screen for easier use in VR mode.
  • Added some fancy model select icons to get a visual impression of the feral you are selecting.
  • Added a “Key” icon in the gallery UI to show the buttons that are pressed. This is very useful for VR mode.
  • Fixed a bug with model selection
  • Fixed the font of some lables and buttons

Recently added nightly build features

  • Added the male and the female Felkin to VR_Ferals. (No pose mode for the Felkin now. Adding a rig will come in a later version!)
  • Reworked some parts of the head to look more like a Felkin.
  • Added a tongue to the Felkin.
  • Added the male and the female Shunamir to VR_Ferals. (No pose mode for the Shuna now. Adding a rig will come in a later version!)
  • Added a UV-Map and base textures to the male and female Felkin.
  • Added control buttons to the main menu to change the quality settings. This should be a huge improvement for users with slower machines. :)
  • Added dynamic camera scrolling to the gallery. The closer you are to the model the smoother the camera gets.
  • Added iterative buttons for the pose mode. Select a bone and then hold left mouse button while hovering over the key buttons.
  • Added a new UIStyle for BoneInfo UI.
  • Added the UIButtonHold class.
  • Added some attributes for the BoneInfo class to
  • Fixed a bug where the reticle had the wrong size.

Known Issues:

  • No official HTCVive support yet. (Thanks to a hint from a supporter: You can try Revive to get it working with the HTCVive. I cannot guarantee that it works and will not take responsibility for damage caused by third person tools but it seems like its working fine with it )
  • In VR Mode: To pose you need to move your head AND you mouse while left mouse button is clicked. This will be fixed soon!
  • Sometimes the UI is not working in the main menu and the gallery. Tabbing out and back to VR_Ferals fixes this in most cases.
  • It is not possible to save the poses yet.
  • It is not possible to click on the rotation gizmos for posing yet.
  • Sometimes the ORift is not working. Restarting the oculus runtime will fix this in most cases.
  • In some cases the user interface in the gallery is not working. Restarting the oculus runtime will fix this in most cases.
  • In some cases the cursor in the gallery is displaced. Reorientating the Rift on load will fix this in most cases. You can still use the keyboard to navigate in the gallery.
  • Toy physics are ridiculously bugged since they are forced to a fixed position.
  • It is currently possible to select bones through the Bone Info UI.
  • In some cases the “Draw Bones” button in pose mode displays a wrong state.

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