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Hello friends!

For those who have not seen the announced video yet! :>

Happy to announce the animation integration was successful. It really seems Unity3D handles full baked animations best in terms of error handling and file size, which makes this hole pipeline much smoother. Im currently smoothing everything out to release this scenario as a little stand alone version that only has this unique setup in it (Because of my current internet situation i decided before to keep rolling out Nightly builds of scenarios in form of smaller standalone versions). The scenario is currently around 600MB in size so it will take some time for me to upload it. But i hope i can do this today(or tomorrow) for you guys to test it yourself! :>

Video1: 2Bulls1"Cow" Front

Video2: 2Bulls1"Cow" Back

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