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Hello once more everyone! Here we are, the third week of December. I have more of the same and something new:

This weeks progress was:
Rainy DayZ v1.4
Another chapter of my short story
And an engine update to Bitch Medicenter

First let's start with Rainy DayZ:

Version v1.4

Direct download:
https://mega.nz/#!D3gS2KgT!ofdPVHdMM-bXJJSW1CntCXSAIYaOF8tzK3vYF9jTj9o 

Here's an upgrade pack containing only the new stuff:
https://mega.nz/#!azo2AITZ!tMF_fMFCdchH0VERZ8gWDkxQ4JTZzMWNccL6jYmw-hQ 

My router went out just after uploading these so my up/download speed is around 15kb/s. If these are broken please lemme know ASAP and you'll need to play the online version instead.

Play online:
https://noodlejacuzzi.github.io/Rainy%20DayZ/Rainy%20DayZ.html 

Mobile ver:
https://noodlejacuzzi.github.io/Rainy%20DayZ/Rainy%20DayZ%20Mobile.html 

Here's the changelog:

Version v1.4

New Content
- Added four files in The Facility that detail infection types / infection process details
- Added five new scenes in The Facility, you still can't use the keycards or enter the inoculation lab yet

Bugfixes & Typos
- Fully fixed the bug preventing progress in scenarios 1 and 2
- Fixed a bug where the note explaining the flower wouldn't appear in scenario 1

Other changes
- You can now rename your wife in Spread Island

Being in better health I tested this release much more thoroughly. If you'd like to help me out in this regard for future releases, I post test releases on my discord. Just popping in to let me know if everything works would be a huge help, plus if everything works as intended you get to see the new content a day or two early.

For scenario 2 I've focused on less obtuse gameplay. How do you prefer it? Rainy DayZ could be frustrating with how you needed to restart over and again to get all the scenes, I might do some kind of quicksave / quickload system in the next update.

Speaking of the next update, it'll probably be next Friday and won't be finishing Scenario 2. I've got another demo in the works since finishing up The Facility will be a bit of work.


Next is another chapter of my short story (shemale stuff, masochism(?) in this one):

http://www.hentai-foundry.com/stories/user/NoodleJacuzzi/39001/Bitch-Medicenter---Jerk-off-Junkies-File 

Even if you aren't usually into CBT it could still be up your alley. I super hate pain, so there's none of that here.

I'm gonna do an engagement thing here and on that site: tell me the chapter of the story you like the most, every comment on this post or on hentai foundry counts as a vote, and I'll do a 'where is she now' chapter following up on that treatment. I'd do it on discord but I don't have a good way to tally that figured out.


Finally I've update the engine of Bitch Medicenter, it's a lot more optimized for mobile use now. No download links since my internet is shot, although you could download it directly from github if you wanted. If the game was too broken for you before, this is a good time to give it a shot.

Bitch Medicenter Demo v2

Play online:
https://noodlejacuzzi.github.io/Bitch%20Medicenter/Bitch%20Medicenter.html 

Mobile ver:
https://noodlejacuzzi.github.io/Bitch%20Medicenter/Bitch%20Medicenter%20Mobile.html 

No new content, although commercials have been added for my other games. They're pretty neat in my opinion.

Other changes:
- Reworked the game's css using stiggy's code as a base. The whole game should look a little bit more professional now.
- The mobile version has been rebuilt. You can now properly view buttons and text that were being cut off before.
- Swiping on the game board doesn't scroll the screen, and scrolling below the board doesn't move the blocks! This was the main reason behind the update since the mobile ver was pretty broken before.
- Fixed a bug where between levels the blocks would be completely skewed and awful, this was pretty game-breaking and tough to fix, but I think I got it.

And that's all the major stuff. As a note the format of this game means that it's good for commissions for you guys in the fan and supporter categories. 

December isn't over yet, which means I'm still technically on break, but I'm a very work ahead sort of person so I'm already starting scenes for the next version of Anomaly Vault. Maybe you have a specific treatment idea for the medicenter to tackle? Maybe you have a dark vault artifact idea? If you're flexible I can grab the images myself. Lemme know! And if you enjoy the medicenter short story, don't forget to leave your comment!

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