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Hello, hello, my favourite people!

Sometimes the results of a print can be somewhat unexpected.  I'm not sure entirely what I thought would happen when I built up this skull shape with twisty back-and-forth lines, but I didn't expect it to be so springy and bendy!  

Adding detail to vase mode prints can enhance rigidity, but when those details are large enough to become flexible we get the opposite result, and it's more like constructing things from springy hinges instead.  I suspect that if you really scaled this up, but kept layer lines thin, it could get quite floppy under its own weight.

Anyway, I can't deny the tactile appeal of this thing, so while this model originally had other vaguely descriptive names it's firmly become the Fidget Skull instead.

(but you could still use it to hold stuff, too!)

Print Description

This is a vase mode print, so set your slicer accordingly!

Print Dimensions

Default size for the Fidget Skull is 93mm x 138mm on the print bed, and 100mm tall.  Being vase mode, though, it'll scale up and down easily!

Supports Needed?

Not at all!  Designed for straightforward printing!

Scalability

This one will scale easily!

Print Orientation

As you'd expect with vase mode, the Fidget Skull prints right-way-up like so:

File Location

You'll find this one at at 574 Fidget Skull

Link to dropbox post: https://www.patreon.com/posts/31697592

Further Thoughts

For extra flexiness, try tearing the base off the print!  Without the constraint of the base layers, the whole thing becomes much more bendy and flexy!

Happy printing!

xoxo Sven.


Files

Comments

Anonymous

There is a part on the bottom, toward the front, on the left side, where the lines don't go all the way under, so it prints flat. Not sure if that makes sense?

clockspring3D

Thanks for the heads-up! I see the bit you mean - two bits, in fact! I've fixed those up and uploaded a new version, aptly called Fidget Skull v2. Test printing as we speak!

Anonymous

I'm not sure why, but I can't seem to print this unsupported. The overhanging bit on the 'right cheek' fails. Any tips on settings? 😕