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You might remember the Sector Caddy in the very recent past - well it's back, in drawer form!  That's right, all your irregular, non-rectangular tiny drawer storage needs have come true!  

The outer part has the same profile as the original Sector Caddy, but the inner ridge that held the lid in place is omitted and the back (that was previously the base) now has countersunk holes and keyholes for screws, and allowance for up to six cylindrical magnets.

The drawer itself is an assembly, with a front panel that bolts onto the main drawer body using three countersunk, printed bolts.  The whole assembled drawer inserts until the front contacts the outer part, and leaves a small gap between the back of the drawer and the back of the outer so that there's some allowance for protruding mounting screws.

Print Description

Each of these pieces is a regular mode print, no supports required.

Print Dimensions

The drawer outer occupies 68mm x 69mm on the print bed and is 50mm tall.

Supports Needed?

Not at all!  Designed for straightforward printing!

Scalability

This one will scale to some degree, but the fit between the pieces will be affected, including the fit between the tessellating outer parts.  If you're using magnets then bear in mind the magnet holes at the rear will scale, too!

Optional Magnets

There is room for up to six 6x3mm cylindrical magnets on the rear of the outer part to facilitate magnetically attaching the drawers to something.

Print Orientation

All the parts print back-down (actually, the bolts could print either way):

File Location

You'll find this one at at 642 Sector Drawers

Link to dropbox post: https://www.patreon.com/posts/31697592

Further Thoughts

Oh yeah, there's also a driver tool!  The small bend is to allow the tool to fit under the handle for that middle bolt :)

Happy printing!

xoxo

Sven.

Files

Comments

Anonymous

Hey man... So i wanted you to know that I use your "thread method" literally every day in my cad designing. It has changed everything. I love them. My question is would you consider doing a video or series on Gears and how you design for gears?

clockspring3D

Oh man, that really made me smile! Hmm, gears, though, that's a tricky one. I have used many approaches to building up gears and I wouldn't say I have a tried and true go-to method. Even the way the gears work in that clacky cog noisemaker the other day is different to the way I've made gears work in the past! There are two main parts to putting gears together: how are the actual tooth profiles created, and what do the actual cogs rotate around. The second part is very much dependent on the design. The first part is tricky because none of the gear generators I've used have output things that are directly printable, because tolerances matter so much for printing! So, no matter where I get the initial profile, I have to adjust things in Illustrator, Fusion, or OpenSCAD, or whatever else I'm working in... anyway, this is just a long way of saying that yes, I really should put something together that at least serves as a starting point to making print-in-place gears :)

Anonymous

Thanks for the response