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  • AlphaGrabDoc_Example.mp4
  • TwilightW6Turns.mp4
  • SpikeW6_Turns.mp4

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A small example walk-through of what I did to block in Twilight's hair. Starting off with a lower poly object and creeping up on the shape is easier than trying to start off high for very clean, streamlined forms like this.

I made a short recording showing how I used grabdoc to make the star mark on Twilight's leg. Grabdoc lets you capture anything on the screen to make 2d alpha elements that can be painted on to models. Zbrush conveniently has a star primitive built in that has the same number of points as Twilight's. (If you want it to be a solid shape rather than having a falloff the side facing the camera has to be flat). I tend to use this over photoshop for simple patterns or shapes on a texture. 

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