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Oi, 

this update has quite a significant addition, namely worldspace reflections using voxel path tracing. I didn't really expect it to turn usable that quickly so I thought it'd be taking much longer to get anywhere near acceptable, especially because of the denoiser.

It is however, despite a bunch of artifacts and pitfalls, quite usable already, although far from perfect, so keep that in mind when enabling the voxel reflections.

Changelog:

- added worldspace reflections using VoxelPT (WIP!)
- added reflections denoiser (WIP!)
- fixed block selection box in 1.17
- improved pom shadowing with normal calculation thanks to null511 (disabled by default)
- fixed pom shadowing issues with various resourcepacks

Hope you enjoy this update :)


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HardTop

Wow nice RP :-D