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Oof that was a tough one. I incrementally added some features, refined some others, and tried minimizing the potential issues that could arise with normals, POM, ...

I'm pretty satisfied with how it turned out. Thank you Patrix for the input !

Screenshots were taken using the following shaders :

1-3 : Spectrum
4-5 : Kappa v2.2
6-8 : PTGI HRR


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