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Here are some new screenshots of the stripped dark oak logs, as well as tweaked/improved (stripped) oak and regular dark oak ones.

I worked on improving normals, AO and heightmaps on all logs as well as getting a better filtering on the bark textures to get clearer textures.

This being pretty streamlined now, it should get easier to do the rest of the logs.


Shaders used are: 

Kappa v2.2 : 1, 2 and second GIF
Spectrum : 3, 4
Continuum 2.1 : 5 and first GIF
Fraction : 6
BSL v7.2 dev: 7, 8


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