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Edit 1: -There will be no grindfest (leveling will be easy since the focus are the succubi, this is still a hentai game) 

-No random encounters (based on number of steps), You can see all enemies on the map (sprites), move towards and away or even outsmart them to get away without a fight. With the exception of bosses that will advance the story.

-The skill/classes are pretty easy to follow. Nothing too fancy or overly complicated. 

Main Update:

So, my latest post created some questions/concerns and I'm here to answer them. :)

Some of you were/are worried that I might be doing too much when it comes to customization and that I should do something simpler for the first game.

It seems like the first concern is about how I'll implement this and if it will affect the quality of the encounter with the succubus.

Rest assure knowing that even if I remove all customization content, the temptation system will still be interesting and diverse for each girl. 

I'm creating them separately, one (customization) is pure gameplay wise, where you can focus on creating the succubus hunter you want and also giving them personality, while the main feature of the encounter, the Temptation System, will give you what you want in a hentai game. And their hentai scene (text and some expressions) will change depending on how early you fell to this temptation, as I said before (Have you lost to her temptation before, during or after the battle? It will change her scene). Wait for the demo to see what I have in mind.

And I bring you some examples of the customization:


*Keep in mind that this art is just a place holder since we are still working on the girls.


-Allocating System (As you can see, I created a full warrior):

-Skill Tree System:

- And finally the dialogue for you to give your character personality (I just made this one up to show you guys how it would be implemented):

-Unfortunately, I can't show you the temptation system right now, as we are still creating the girls' designs. I shall make a full post only on the temptation system though, since that outside of the H-scene itself, is one of the most important features.

Any questions I'll be here! Stay safe!

Comments

SubNero

Yea admittedly i do have concerns that maybe you going a bit overboard with customization, looking at those screens with all those stats it looks a bit intimidating for a hentai game. The one thing i hope to avoid that i HATE in these games is the grind... I played WOW for years and i am done FOREVER with any kind of grinding shit. So hopefully we wont have to grind much in the game to beat every single succubus. Another thing that i dislike is when in free roam you constantly bump into enemies(i am not sure if your game will have this), hopefully that can be managed by you being able to run away from those encounters or something like that and i am talking about the hero randomly bumping into enemies, not potential scripted events where it's story driven for the Succubi to attack you or someone next to you. Those i actually look forward to. Cheers.

Zion

Have no fear, Sub! Those are very interesting points! I also HATE grind. So the leveling will be very easy and I shall also create a recollection room where you can level up and down as you wish. About the enemies, I hate the "step encounters" where if you give X steps, a random enemy will appear. That's not the case here. You can see them in the map, move towards or away and even outsmart to get pass them without a fight (with the exception of the bosses, ofc XD )

Anonymous

Are you going to add other creatures? Like imps, elves etc.

Zion

Story wise, yes. I have yet to decide if I will include them in battle. What do you think? Would you like to see enemies like these, not girls, literally monsters, without temptation, only traditional RPG battle included in the game?

Anonymous

I can imagine the opponents of the female only. Unless there's a problem.

Zion

Interesting. I see what you mean now, Mykac. This first game will contain only succubus, with sex scenes, but other clans of succubi can create "monsters" (hot female ones) to work for them. Example, the Crimson Blood Clan can make zombies and the Elemental Clan can create homunculus to fight for them. They will be included once I make a game with these clans. Imps are also interesting, I'll find a way to include them in the lore and put them in the next games.

Anonymous

What do you think of using neutral races? they've been brainwashed by the succubus and serves them as slaves against the hero.

Zion

An interesting idea. I could see myself putting some neutral enemies in the next games. The thing is, I want to focus on succubus and -energy drain- that this race has as a natural ability. That's why instead of going full monster girl quest (with many monster girls) I decided to focus and develop succubus. Their society, clans, powers, ambitions, etc.

Genickzwirbler

A bit excited to see how the battles are going to look like.

Zion

And I can't wait to show you, but I'll need the H-scenes to show you the temptation system. :)

SubNero

I think we are all looking forward to those H-scenes a lot, i am actually curious how the temptation system will work. Keep up the great work my friend, you are doing great.

Zion

Thank you, brother! I'll continue to do the best I can!