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Hey, guys. I hope everything is fine with you all. So, what have I been up to in the last few days? Here is a list, since is a lot:

-Game Resolution: Will be full screen 1280 X 720. 

--Why not higher, Zion? Simple, believe it or not, it actually affects the performance in more humble PC builds and it reveals too much of the map. Making exploration kind of pointless. I believe that 1280 X 720 is the best compromise here. It is full screen, provides more detail for every girl and is easier to run on lower systems.

*From here, customization is key.*

-Gameplay: I'm truly happy to announce that you can customize a lot in this game. I want you to be able to create the character you want to play and BE in this game. So let's get into the details:

--Skilltree: You shall have many options on how to develop your powers for combat. There are two main sources for your power:

---The Sword of Adalon: Will grant you skills based on the class you pick.

---The Soaring Gauntlet: Will allow you to pick a skilltree and develop the way you like it, buying from passive to active skills.

--Allocate Status Points: You will be able to choose where you want to distribute your points, creating the character you want to play. Add to this the class choice and skilltree, you shall have many choices for customization to pick during a playthrough. You are free to invest from HP to Luck.

--Speak what you want to say: Instead of following a character's personality, YOU shall give your character the personality you want. Remember titles like Dragon Age: Origins where you pick a phase for your character to speak? That's how I will do in this game. This will also extend to the H-scenes where you can actively participate by saying things like "get off me, demon!" refusing her energy drain, to "Yes, mistress. I lived until this day just to be your food." Embracing the her energy drain. So in the end, it's up to you to give your character a personality.

A sketch from the sword of Adalon.

That's it for now. Know that I've been working day and night to bring you the best. I hope you all can enjoy the game once released.

Have a nice day guys.

Comments

Genickzwirbler

Great that you actually care about the gameplay. Most bf games usually are just "spam attack to win".

Zion

I will try my best at everything. xD I really want this series to become a reference when it comes to monster girls and in special, succubus. Thank you for taking your time and comment, my friend!

SubNero

You keep impressing me with each update you make. Everything is exactly how i wanted it to be and i am really, really glad you actually added the option for the main character to either try and reject the Succubus or give into her and treat her like his Queen/Mistress. Keep at it and the results will pay off in the end.

Anonymous

Hypeee

Random Guy

## Gameplay: I'm truly happy to announce that you can customize a lot in this game. ## Don't want to sound like a dick but it sounds like you envision too much. Unless you have previous experience with game play design you should keep the game play simple but enjoyable for the first game and focus more on more important elements, e.g. well-written encounters.

Zion

Sorry for the late reply, I got a power shortage yesterday and could only reply now. There is no need for you to worry about speaking your mind, all criticism are welcome! Is the only way of improving the game after all! I understand your toughs about this and will update with a bit more info the topics I just posted. Customization is key for me and I will fight to implement them into every game of this series. You could say the encounters are a "separated" thing from the battle. They will happen at the same time, but the combat and temptation will play different roles as you fight the succubus. I hope I can show you in the demo what I have in mind for this. I will make a Game Development Update 2 specially for you, showing the implementation of skilltrees and classes.