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Here's a more... actually a devlog-devlog for once! Giving a general overview of the game's progress (and often lack thereof) over the past few years.

Let me know if you enjoy this kind of thing, I'm trying to experiment with some more types of content that let me share a broader range of my skills and experiences than just GameMaker how-tos. Hopefully this will let me reach more people!

Going live with this one on Friday.

-S

Files

Escaping development hell? PokeyPoke Devlog

▶ Support my work: https://www.patreon.com/shaunjs ▶ Wishlist PokeyPoke on Steam: https://store.steampowered.com/app/1083230/PokeyPoke/ (or play the "demo")

Comments

Anonymous

Love this format and your advice. PokeyPoke is looking fantastic!

Anonymous

Man, I have put down Battle Princess repeatedly, and I've basically come to the same conclusion: if I can't work on it like at least a bit every couple of weeks, I'll never build it. I've been working at the pixel art now slowly for the last month again because I'm not at a life sucking job anymore. YAY FOR BETTER JOBS! Thank you for the encouragement. Can't wait to see the updates on your game.