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It's here! Full resolution probably still processing as I type this.

Source code links etc are in the video description and this video will go public some time tomorrow.

As I discussed previously, we'll be running some polling and discussion on here to decide what features to add on top of this foundation. For now though I'm very proud of this video we get a whole lot done in 8 minutes.

-S

Files

GameMaker Studio 2 - Inventory Tutorial

▶ Source code: https://shaunjs.itch.io/shauns-inventory-tutorial ▶ Support my work & vote on topics: https://www.patreon.com/shaunjs Every game will need something different from an inventory system, but this video tutorial aims to give you a solid place to start, using GameMaker Studio 2.

Comments

Anonymous

I really like the teaching style you used for this tutorial! I think highlighting blocks of code, putting an outline up prior to getting started, and setting the expectations allowed for a concise but informative tutorial. Looking forward to the future expansions on this!

Anonymous

This tutorial is great. I am working on a small project using your ARPG as a foundation. I have already added a new menu screen with 2 separate inventories and navigation between them. Adding selected item descriptions next. I Couldn't have done it without you!