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Sorry for skipping out on last week's update. I really didn't have a whole lot to say which is an issue I ran into a few times last year. It's a problem you often have with *weekly* updates when not much has changed in a given week so I decided to just put the time straight back into the work. 

I thought for a while about doing monthly updates instead, but I think I still prefer these granular updates. I think I'll just try and worry less about not doing them when there's nothing much to say!

Last week we put out a video review of Tweenline 2, go check it out if you haven't already.

We're also developing a bit of a streaming routine, Fridays afternoons! So far I've been mostly streaming viewer games and that's been a lot of fun and will remain a regular feature. We won't do it every week but I do want to *stream* at least once each week. It helps fill in gaps when there isn't a new video and is frankly just a lot of fun.

Some have asked about the archive footage of livestreams, I want to edit it and cut out the fat and just upload highlights rather than leaving the whole messy archive up each time. So far I've not found time to do it so we might go back to releasing the full thing but we'll see how it goes.

This week! It's poll time! Because I forgot to run it last week!

But while the wizard council is voting this week I'm going to be working on another collaboration with a tool creator. I'll keep that one a surprise for now! Next week we'll be doing whatever gets selected by you guys.

-S

Comments

Anonymous

I am supporting your work as much as I can and I have a question for you, can I use the code that you write in the platformer series not the exact version but an edited one?

shaunjs

You can use the code in any compiled project, the only thing you can't really do is redistribute it as just the code. Like as a tutorial etc